Bat - Bee - Bee Boy - Caterpillar - Crab - Demon - Doggy Dog - Dragon - Dragon Fly - Fat Chick - Fencer - Fish - Floating Lizard - Floating Sucker - Hatter - Helmut - Lab Rat - Lizard - Monkey - Turtle - Rapier - Raven - Skeleton - Sparks - Standing Monkey - Sucker - Tube Turtle - Tuf Turtle - Witch - XMAS Lizard - XMAS Turtle - XMAS Floating Lizard - ADD ON Sparks
Name: Bat Tileset: Castle Times to shoot: 1 Score: 100 Speed: Slow Description: A slow bat which starts to follow you when you come in a range of 3 tiles. |
Name: Bee Tileset: Diamondus Times to shoot: 1 Score: 200 Speed: Fast Description: A pretty annoying bee that starts to follow you when you come in a range of 8 tiles. |
Name: Bee Boy Tileset: None Times to shoot: 1 Score: 200 (each) Speed: Fast Description: A swarm of small bees which follow you when you come in a range of 8 tiles. |
Name: Caterpillar Tileset: Psych Times to shoot: Unlimited Score: 0 Speed: None Description: This caterpillar smokes his drugs to see everything in perspective. However this does not seem to work for Jazz or Spaz. You"ll notice that for sure if you touch his smoke rings! |
Name: Crab Tileset: Beach Times to shoot: 3 Score: 300 Speed: Medium Description: A rather unintelligent enemy who just walks in circles waiting until you cross its path. |
Name: Demon Tileset: Medivo, Damn Times to shoot: 2 Score: 100 Speed: Fast Description: A little demon which runs around in circles until you get pinched by his fork. |
Name: Doggy Dog Tileset: Inferno Times to shoot: 3 Score: 200 Speed: Fast Description: This enemy slowly sniffs his way to you. However he will start running like crazy when you shoot or touch him! |
Name: Dragon Tileset: Castle Times to shoot: 1 Score: 200 Speed: None Description: This small little dragon is more dangerous than he looks. He can spew flames that are sometimes four times as big as himself! |
Name: Dragon Fly Tileset: Jungle Times to shoot: 1 Score: 200 Speed: Fast Description: When you come in a range of 5 tiles of this enemy it will go hang in a spot with a length of 3 tiles from your character and remain there. It will move along with your character until it suddenly attacks. |
Name: Fat Chick Tileset: Colon Times to shoot: 3 Score: 200 Speed: Medium Description: This enemy is suggested to be a clone of Devan"s mother. Do not get to close to her bag or she will give you a good punch. |
Name: Fencer Tileset: Colon Times to shoot: 3 Score: 400 Speed: Slow Description: This fencer is quite good at the game! He will either jump at you or make a step backwards. |
Name: Fish Tileset: Beach Times to shoot: 1 Score: 100 Speed: Fast Description: This enemy was designed to attack in water, and when it does it is really fast! The best counterattack is to use seekers. |
Name: Floating Lizard Tileset: Carrottus, Colon Times to shoot: 2 Score: 200 Speed: Medium Description: This is the floating and bomb-dropping version of the Lizard. After shooting him once he will drop back onto his feet and remain a normal Lizard. |
Name: Floating Sucker Tileset: Labrat Times to shoot: 2 Score: 200 Speed: Slow Description: This is an all blown-up sucker. It looks like a balloon, and will pop when shot the first time. |
Name: Hatter Tileset: Psych Times to shoot: 3 Score: 200 Speed: Fast Description: Hatter is a reptile that walks around like a drunk man, with a cup of coffee. The cup contains a mouse which spews hot coffee at you as soon as you get in a range of 4 tiles. |
Name: Helmut Tileset: Medivo Times to shoot: 1 Score: 100 Speed: Medium Description: Helmut is a turtle hidden in a helmet. It just walks around in circles. |
Name: Lab Rat Tileset: Labrat Times to shoot: 1 Score: 200 Speed: Medium Description: This white lab rat walks around, and as soon as you get in a range of 2 tiles it will jump at you! This enemy even jumps platforms. |
Name: Lizard Tileset: Carrottus, Colon Times to shoot: 1 Score: 100 Speed: Medium Description: This yellow reptile will walk around in circles. |
Name: Monkey Tileset: Jungle Times to shoot: 3 Score: 200 Speed: Medium Description: This banana-eater walks around in circles and will throw bananas when you are in a range of 6 tiles. |
Name: Turtle Tileset: Castle, Diamondus Times to shoot: 1 Score: 100 (+100 if butt stomped remaining shell) Speed: Medium Description: Turtle, or "Norm Turtle," as it says in JCS, is basically the same turtle as in Jazz Jackrabbit 1. However, he learned some new moves. This time, he can even bite! Don"t ever forget to buttstomp his shell, as it will add to your score. |
Name: Rapier Tileset: Medivo Times to shoot: 2 Score: 300 Speed: Fast Description: This is an annoying ghost with a sword. The enemy starts to follow you when you come in a range of 5 tiles. |
Name: Raven Tileset: Damn Times to shoot: 2 Score: 300 Speed: Fast Description: This enemy looks very familiar from the Earthworm Jim games! It is also every bit as annoying. This black bird starts to follow you when you come in a range of 8 tiles. |
Name: Skeleton Tileset: Medivo Times to shoot: 3 Score: 200 Speed: Medium Description: This skeleton sneaks around, waiting until it can surprise you. |
Name: Sparks Tileset: Tube Electric Times to shoot: 1 Score: 100 Speed: Fast Description: Here is another familiar enemy from Jazz Jackrabbit 1. It will start to move when you come in a range of 8 tiles and make suspicous movements. It will not move if you walk over to it slowly. |
Name: Standing Monkey Tileset: Jungle Times to shoot: 3 Score: 300 Speed: Medium Description: This is the same as "Monkey." However, this one does not move. |
Name: Sucker Tileset: Labrat Times to shoot: 4 Score: 100 Speed: Medium Description: A sucker is a small red thing which walks around. These also come balloon-shaped as the floating sucker enemies. |
Name: Tube Turtle Tileset: Beach Times to shoot: 2 Score: 200 Speed: Medium Description: This is a turtle who doesn"t like to swim. He sits on a tube and floats over the water. |
Name: Tuf Turtle Tileset: Carrottus Times to shoot: 4 Score: 500 Speed: Medium Description: This is the macho version of the normal turtle. |
Name: Witch Tileset: Diamondus Times to shoot: 30 (Kill her at once by using an uppercut!) Score: 1000 Speed: Fast Description: As in all old stories, witches turn people into frogs. Jazz is no exception to this rule. However, he can transform back to his old self with a kiss from his beloved Eva. |
Name: XMAS Lizard Tileset: Holiday Hare 98 Times to shoot: 1 Score: 100 Speed: Medium Description: This is the christmas variant of the normal yellow reptile. |
Name: XMAS Turtle Tileset: Holiday Hare 98 Times to shoot: 1 Score: 100 (+100 if butt stomped remaining shell) Speed: Medium Description: This is not really all that different from the normal turtle aside from the looks. |
Name: XMAS Lizard Tileset: Holiday Hare 98 Times to shoot: 2 Score: 200 Speed: Medium Description: This is the same as the normal floating lizard, except this one throws packages instead of bombs. |
Name: ADDON Sparks Tileset: Town House Times to shoot: 3 Score: 200 Speed: Fast Description: This enemy is the cat version of Doggy Dog, although it may indeed be a little bit faster. |
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