JungleRabbit

  • Rating: 6

Reviews and comments

    SPLASHcc Posted more than 20 years ago

    5

    I’m so happy to get to review this as first _

    Good single player levels, Bjarni Cool! If we look at your levels before, and this new pack, we can see you are getting better at building levels! I liked the single player pack, it is good.

    I didn’t really like the battle, ctf and race level, but maybe some other people do. :)
    There was a small problem: the airboards dont regenerate so in race you cannot win.

    you get 5.2, is good!
    (note to people: this is Bjarni Cool!!!)

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    AcId Posted more than 20 years ago

    8

    I think that this is great, Bjarni Cool! I haven’t looked at your multiplayer levels yet, but I bet they’re great! A definite download reccomendation.

    WHAT?!?” you say, “but this is by BJARNI COOL!!!”

    Well, he has certainly improved on his level making skills. congrats, Bjarni, an 8 from me!

    A few of the low points are:

    I don’t like the way the character is supposed to be Spaz.

    Still too linear. This time you made a lot of the levels not as linear, but they still are a little bit.

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    Violet CLM Posted more than 20 years ago

    4

    Straight levels, with occasional periods where you go down, then up again. All the villains are in huge clumps that are amazingly easy to skip through. Never do you turn around for anything. Way too easy. Etc. However, there was one nice part where you turn into a frog and have to do precise jumping.
    The multiplayer levels..:
    The Battle level has a lot of powerups, some TNT (NEVER USE TNT IN BATTLE) and nothing else. OH joy.
    The CTF level is the worst of them all. On either side there is a CTF base, with a wall between. There’s a lake below. To get to the lake (which has access to both bases), you must get through huge amounts of 4 shot destruct scenery. I Hate this one.
    The Race level is the best of the ones Bjarni made. It needs work, you can’t have swinging vines in multiplayer (or frog morphs), so I guess it’s for Splitscreen only.
    The Treasure Hunt level was made by someone else, and of course was the best level in the pack. However, all the gems are Green, so it’s really pretty pointless.

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    Gecko Posted more than 20 years ago

    5

    i agree with splash.

    i won’t be on jazz because i got a new system for a while
    [This review has been edited by Gecko]

    This is a short review. It has less impact on the upload's score.

    American Posted more than 20 years ago

    6

    Hmm…Not a bad level from Mr. Bjarni Cool. A definite improvement from his previous works, and an above average level pack in general.

    There are some eyecandy problems, but those are forgivable. Gameplay is good, and so is weapon placement, though some powerups are placed strangely. It flows well in most places, but some bottlenecks reduce play quality. All in all, an above average level, and Bjarni Cool’s best so far. I suppose this warrants a download recommendation, mostly because it’s Bjarni’s and he’s improved greatly as a level maker.

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    DanYjel Posted more than 20 years ago

    7

    RACE: Race in Jungle
    Layers&Eyecandy: 50 %
    Gameplay: 80 %
    Level design: 70 %
    Event placement: 60 %
    Bugs: 25 % (Lot of bugs)
    Originallity: 85 %
    Size: 60 %
    Difficulty: Very easy
    ——-
    62 % – LITTLE OVER AVERAGE
    ——-

    BATTLE: Battle in Jungle
    Layers&Eyecandy: 45 %
    Gameplay: 50 %
    Level design: 40 %
    Event placement: 60 %
    Bugs: 75 %
    Originallity: 75 %
    Size: 40 %
    ——-
    55 % – AVERAGE
    ——-

    CTF: Capture the flag in Jungle
    Layers&Eyecandy: 55 %
    Gameplay: 25 %
    Level design: 45 %
    Event placement: 55 %
    Bugs: 75 %
    Originallity: 85 %
    Size: 45 %
    ——-
    55 % – AVERAGE
    ——-

    Treasure: Tresure Forest
    Layers&Eyecandy: 85 %
    Gameplay: 80 %
    Level design: 75 %
    Event placement: 80 %
    Bugs: 75 %
    Originallity: 80 %
    Size: 80 %
    ——-
    80 % – SUPER
    ——-

    Level 1: Welcome to jungle
    Layers&Eyecandy: 55 %
    Gameplay: 75 %
    Level design: 70 %
    Event placement: 40 %
    Bugs: 45 %
    Originallity: 75 %
    Size: 30 %
    Difficulty: Very easy
    ——-
    56 % – AVERAGE
    ——-

    Level 2:
    Layers&Eyecandy: 60 %
    Gameplay: 60 %
    Level design: 70 %
    Event placement: 30 %
    Bugs: 55 %
    Originallity: 75 %
    Size: 35 %
    Difficulty: Very easy
    ——-
    55 % – AVERAGE
    ——-

    Level 3: Water in jungle
    Layers&Eyecandy: 65 %
    Gameplay: 45 %
    Level design: 50 %
    Event placement: 75 %
    Bugs: 75 %
    Originallity: 80 %
    Size: 35 %
    Difficulty: Very easy
    ——-
    61 % – LITTLE OVER AVERAGE
    ——-

    Level 4: Jungle at night
    Layers&Eyecandy: 60 %
    Gameplay: 50 %
    Level design: 60 %
    Event placement: 65 %
    Bugs: 40 %
    Originallity: 75 %
    Size: 40 %
    Difficulty: Very easy
    ——-
    56 % – AVERAGE
    ——-

    ——-
    OVERALL
    60 % >>> 6.0
    + Made by Bjarni. + 0.5
    6.5 = LITTLE OVER AVERAGEGOOD
    Download recommended, because in this episode is included COOL TREASURE (+ 0.2)[This review has been edited by Danyjel]

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    SPAZ18 3 Aug 2006, 13:33

    7

    WOW! This is a BIG improvement on Bjarni’s previous levels.

    JUNGLE RABBIT REVIEW:

    I haven’t played the multiplayer levels yet so I’ll review the SP levels now.

    EYECANDY: You used all the Layers which makes the eyecandy look great. The backgrounds are nice, I like the Jungle background. 7/10

    GAMEPLAY: It got a bit repetitive as you were mostly destroying blocks and enemies. Also, you were going up & down quite a lot. 6/10

    OBSTACLES/ENEMIES: There was a bit too many enemies used in the SP levels. I had to use Spaz’s kick move to kill them all. Killing them with weapons was a bit hard especially when there was about 100 of them. There was obstacles in the level as well. There was a Trigger Crate in one of the levels which you had to blow up with TNT. There was lots of Destruct Scenery also. 7/10

    PICKUPS: There was loads of Seeker ammo. Not that much is really needed. It was needed to beat the witch. There was a Shield in the Water level but I couldn’t work out how to get it. It was sitting on a Electro Blaster icon block. So maybe there’s some EB ammo somewhere. 6/10

    MUSIC: The music did get a bit repetitive as only the JJ2 Jungle music was all you could hear. Try to use different music for other levels as well. 6.5/10

    TOTAL: 32.5/50 (6.5)

    DOWNLOAD RECOMMENDATION: N/A
    Yes requires at least 7.0

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    Super Saiyan Posted more than 20 years ago

    Okey I got it.

    Bjarni Cool Posted more than 20 years ago

    I´m very sorry about ctf but it is fixed now! ;-D

    Blackraptor Posted more than 20 years ago

    I got application error in one of the levels, I think it was with the banana trees?