Medieval Mayhem

  • Rating: 6.8

Reviews and comments

    White Rabbit Posted more than 20 years ago

    7

    Argh! We’re under siege!! Man the battlestations!! Er…nevermind…

    Medieval Melee (or should I say Medieval Mayhem?) is a fairly good battle lvl.

    When I looked at the lvl in JJ2 I expected something much better than a very linear lvl with far too many carrots but, since the author has been away for quite a long time it’s really no wonder why his lvls are a bit “rusty”. ;-D

    The eyecandy of the lvl is nothing special. It’s sometimes boring but the Castle tilesets have always boring so it isn’t exactly Bartman’s fault. The gameplay is much better though. There are almost no dead ends and the corridors are sensibly placed. Weapons placement is also fine.

    Since this is such a small lvl, this is all I’ve got to say about it. I’ll give Medieval Melee a 7.

    Cheers,

    White Rabbit.

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    Stijn Posted more than 20 years ago

    7

    First: Now I understand why everyone nagged me when I didn’t place SP start positions in my Battle levels :D

    Review. The level is rather big, with much original eyecandy usage. Sometimes there’s a little glitch when you used the corridors anyway. There are too much carrots in the level, even a invinciblity-carrot. NEVER put that in battle levels! It’s quite unfair.
    The layer 6+7 usage is nice. It gives the really castle-feeling and every castle level should have that feeling ;). The ammo placement is good, maybe a bit too much. There are way too much dead ends. Altough I personally think every dead end is one too much :P.
    Overall this is a nice level with some eyecandy glitches and too much carrots.

    Download? If you like battle.
    Rating? 6.5

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