(old review removed, replaced with new system)
STORY: None.
Pros: None.
Cons: None.
Rating: 1.0
TILESET/TILESET USE: Very poor. It consists of the author’s name for the background, some bricks, and a malfunctioning fire animation.
Pros: The author used an animation, however poor.
Cons: Nothing interesting, animation done badly.
Rating: 1.2
WEAPON/ITEM/ENEMY PLACEMENT: The level is mostly a bunch of float lizards. Another enemy might have been a better idea, as the float lizards get shot down and walk around at the bottom of the level, harmless. No weapons or items.
Pros: The enemies have the effect intended.
Cons: Not the best enemy chosen, no weapons or items.
Rating: 2.0
ORIGINALITY: Kind of original. The idea is to stay alive while shooting destruct scenery blocks. Think the queen boss, only different.
Pros: Makes for an interesting gameplay.
Cons: Not too original. Feels kind of like a rehash of the Deckstar boss from JJ1.
Rating: 1.7
DIFFICULTY: A bit hard until you get the trick of it (shooting the enemies down, and just stomping on one to get back to the block height)
Pros: Difficult at first.
Cons: Too difficult at first.
Rating: 1.2
REPLAY VALUE: You probably won’t want to play this ever again, assuming you don’t delete it. Unless you like the idea, make a level like it, and check this for research purposes.
Pros: Not applicable.
Cons: Not applicable.
Rating: 1.2
OVERALL (Not an average): Did I mention there’s no way to end the level? The end area events are on the far right side of the level. Apparently the author never beat this, or he’d have known about it.
Pros: Slightly original, kind of hard.
Cons: Rather poor idea execution.
Rating: 1.5[This review has been edited by Violet CLM]