Yay! I’m a betatester of all lvls! Well, almost.
Ok, so, let’s get started. Cell’s Realms of Chaos CTF pack is one of the best CTF lvls I’ve seen. They may not be better than those in Happy CTF or Future Evolution but since we all know Cell lost his right hand, and his left hand only has 3 fingers on it, he’s done a mighty good job. (joke ;-D) All the lvl’s uses the tileset to its limit and has got great eyecandy, gameplay, music choice and ammo placement.
ZAITOX STATION 67
This is, in my opinion, the lvl with the best gameplay. It’s got no dead ends whatsoever and the springs and platforms are decently placed. I do like the large, spacey place in the middle which, for once give Jazz an advantage in this lvl. Zaitox Station CTF also has great eyecandy and has some nice uses of the bunkers. What more can you ask?
GLOWING WASTELAND
Whoa. Bones, blood and creepy steel wires. This is not a place I would want to be in on a dark, scary night…
Glowing Wasteland’s eyecandy is almost unbelievable. And Cell managed to do it WITHOUT putting a single animation into the lvl. Fantastic, eh? The lvl uses layers and layers of steel/iron wires to make the place feel a little bit more evil. Also, there are of course lots of blood, bloody mountaints and a dark sky. The gameplay is quite good, but it could be nicer. sigh, this is what happens when Cell doesn’t ask me for advice. (another joke ;) Springs and platforms are well placed, in other words, no problem there. However, the lvl tend to be a little jumpy and with that I don’t mean the occasional special jump you have to make. No, I mean you’ve got to run as fast as you can, jump, hit a spring, jump on to another platform. Fall down, run, jump again, and then jump, jump, jump, jump, jump, jump…lalaallaalala… And so on. Glowing Wasteland also lack animations, as I’ve mentioned before. It’s a pity cause although the tileset (which is very, very good and its name is Death Metal ;) doesn’t have much animations, I still think it would make the lvl better to just add a couple skeletons and spikes. Otherwise, this lvl is almost perfect.
ToXaNi-StArWaVe CtF (I needed to copy the name cause it was too complicated)
ToXaNi-StArWaVe CtF is a very good lvl with great gameplay. Now, since its name is so long, I’ll just call it starwave (not Star Wars :P) in the future. Starwave’s gameplay is superior if you compare it to other CTF lvl’s by Cell. Except perhaps Deserted Dungeon (which is not only a dungeon but also a icecream factory ;). The lvl has almost everything to help the player get his way round. Springs, vines, more springs, platforms, float ups and so on… The eyecandy is also very good although it’s still confusing, even with the removal of those annoying pipes, and I tend to get lost in the lvl. Starwave has also got another new thing. The bases are floating in air! Alright, ppl MAY have done it before, but it’s new to me and to many other ppl too. The floating bases makes it harder to defend them which can be both a good and a bad thing. In short, Starwave isn’t exactly a WOW but it’s a lvl that self-respecting CTF players should take a good look at. Yes, good. Good, good, good. GOOD.
CRYSTAL CAVERNS
Another “I-wanna-be-just-like-Deth” [(C) 2002 White Rabbit] lvl it seems. Crystal Caverns seem at a first glance an attempt to break 12 Hour Tea’s eyecandy and I can confidently say Cell has succeeded. Well, if not, almost. Crystal Caverns has undoubtly the best eyecandy in the whole lvl. There are spikes all over the place and waterfalls all over all over the place. It has also got good gameplay (although you depend too much on springs) and weapons placement. Crystal Caverns is simply superb. Nothing more to say…
CELL’S LAB
Cell’s lab is the only lvl in the pack which has a un-original name PLUS it uses an Epic tileset. Can it be worse? :P Actually, no. It can only get better. The lvl’s eyecandy (just as Flash said) may seem boring but after a closer look, Cell’s Lab has got fantastic eyecandy. It’s got tubes, sciencey stuff, vines, spikes, robots, (sinks?) and flshing lights. Everything else is great too. The weapons placement is just fine although I think it’s a bit unfair to put an full health carrot so close to blue base. Gameplay is even better. There are loads of suckertubes to get you around the lvl and lots of springs too. Again, I think you depend too much on them. You can’t get anywhere without the use of springs, you see. Cell’s Lab has also got a couple nice effects which you’ll discover once you downloaded the lvl cause I don’t wanna spoil the surprise. ;) To simplify matters: Cell’s Lab is an excellent nice lvl.
EVIL CANYON
MUWHAHAHAH, don’t make me laugh, Cell. Evil Canyon is nowhere near evil. It’s very close to be my favourite lvl of the pack though. Evil Canyon has good eyecandy, very good gameplay and excellent weapons placement. It does lack lighting effects though so it’s kinda weird seeing a burning torch and it’s not burning.
…………………………….
This is probably all I got to say about the lvl. It’s nearly perfect. Excellent job, Cell.
Oh boy, I think I was too biased there. :-S Nm, nobody’s gonna kill me for it (I hope).
Cell’s Realms of Chaos CTF pack is so good it aches my teeth. This little piece of beauty gets a straight 9 from me. Everyone must download. AT THE DOUBLE.
Cheers,
White Rabbit.
EDIT: I GOT THE LONGEST REVIEW!!!!! W0000PEE![This review has been edited by White Rabbit]