Stijn
Posted more than 20 years ago
8
I usually don’t review Cell’s levels, but I’ll rate this one.
The level is using the Cyberspaz v2 set in a nice way. It has no “revolutional” eyecandy, but I see some new ideas. The gameplay is good, I think. You never get stuck.
I think you should download this. And a little tip for Cell: use some other tilesets than Dethmans ones :P
Taz
Posted more than 20 years ago
8
The review of Inner Toxin by CelL © 2002 by Taz
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It’s a ok-maded level using the CyperSpaz tileset. The eyecandy is nice. The gameplay is … lazy. You can get stuck, Lighty, and the weapon placement can better…. Nice music. Comeon CelL, you can make better!
Taz, what are you talking about.
Small level, but still great. Tileset is used very good. The gameplay is great, I didnt see ANY bugs… Eyecandy is fine, you might had used some for the foreground layer. Weapon Placement is nice too, there are not much mixes, but doesnts matter. The PU’s are hidden in walls, which is actually better then free on open ground. Music is good for a CTF level. Anyway somehow the level confuses me a bit, maybe because its too small and with much background (layer 5?), or maybe its all too gray. Well Nevermind Ill give this a 8, well done. Download Recommendation.
Wazz
Posted more than 20 years ago
8
Good CelL, he just CAN’T make a bad CTF level. :D
Gameplay: 4.7/5
-0.3 for simplicity of flag transporting. Just find your way and scoot up your victory with 50 pepper spray. :P But anyway the gameplay is very good. Heh heh.
Eyecandy: 3/3
Eyecandy is practically very good. Not much to talk about.
Others: 0.3/2
+ 0.3 for no seeker powerup, it’s hard and easy to play with wooping 50 seekers on upg. If there IS one, then remark it (I tested in a hurry).
I’ll now add it. 4.7 + 3 + 0.3 is 8. Good job CelL but try doing some battle leves! :D[This review has been edited by Wazz]