First of all, how can it be usable for JDC if it’s a TSF level? Wait.. the 1.24-1.24 level converter. This level obviously has no animations, so there wouldn’t be any side effects. Wait. Upon sitting in the middle for a while, I have noticed there’s a single animation. A small pit in the floor opens up every twenty seconds or so.
The level is a large flat plain with a small hill in the middle. On either end sits a CTF base, a sure sign this is a battle level, and a bunch of generating ammo. There’s a generating seeker powerup in the middle.
The best thing about this, I should say, is that the author knows how to use ambient sounds. There are some nice sounds next to each base, which makes up in part for the the fact that the music was not included.
Although there are no tile bugs, there aren’t too many tiles, so that’s not much of an accomplishment. No background eyecandy, and the level really should be shrunken a bit.
Conclusion: No.