INTRODUCTION
I have always been a big fan of the Foo Races series, and the latest installment of the Greenkiller’s classic Hocus Pocus tileset pack, Hocus Pocus 4, lends great new tiles to the series.
FIRST IMPRESSIONS
At first glance, the tileset looks 100 percent like your typical Hocus Pocus tileset. After using it, however, the subtle improvements become obvious. The tiles look great, and the conversion was smooth. I must lend Spotty and Violet a hand for creating what is simply the best JJ2 console-based tileset of the year. This is a highly recommended tileset that you should download now. There are a few small bugs, but they are all forgivable.
WHAT I DON’T LIKE
However, despite the rave review, there is the fact this tileset is, well, unoriginal. Converted tilesets are fine, but effort is some part of my grade. Also, this tileset doesn’t feature any tiles that aren’t found in this game, which could be a pro for those puritan enough to be offended by the prospect of the classic DOS game being corrupted by modern touches, but likely is a con for those more accepting about edits.
BUILDING A LEVEL
Building a level with all DOS game-based tilesets is very straightforward. The tiles did not, obviously, require much matching, and levels looked great no matter how much I tried to mess them up. Amazingly, this was one of the few tilesets truly deserving the title of “fun to use.”
IDEAS FOR USE
Of course, this tileset would be great for use in puzzle and race levels. Few enemies really look natural in this tileset, however, but they look acceptable. This tileset could be terrible if only the bricks were used. Creativity using the potion and key tiles are really what could make or break a level using this tileset.
CONCLUSION
All in all, this is a great tileset and worthy of your download. Despite the fact that it is an imperfect conversion, it is good-looking and easy to use, and is thus worthy of being a Foo Races tileset.[This review has been edited by Trafton AT]