Assault rules, it would be cool if this level also does…
Well, I dunno. The level is nice, but in my opinion it’s more a Battle level than an Assault level. It has kinda much ammo, and too much springs. The crates are placed well, they’re close to each toher but you have to run a big distance to break the crates so the game won’t be completed too fast. The snow looks ugly, but it’s not annoying because you don’t really see it because of the background color. That’s a tileset and not a level error anyway.
Another irritating uhm… thing is the not-jazz-friendlyness. Most peopel play with Spaz, but there are still players who like Jazz more and you shouldn’t make the level more Jazz- or Spazfriendly.
I like the level, but the minor set-back is that it isn’t a real Assault level. Not a classic Assault-level anyway. Classic Assault-levels have long tunnels, hard puzzles and not too much ammo. This level is the opposite of this all: Platforms, no puzzles (except finding out where the crate you have to break is) and too much ammo.
Nice try, but I like the “classic” Assuault-levels more.