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Save the sonic land.txt | 0.05 kB | 09 Feb 2003 | |
Zone1-1.j2l | Zone 1:Sky Kingdom | 3.31 kB | 08 Feb 2003 |
Zone1-2.j2l | Zone 1:Sky Kingdom | 4.18 kB | 06 Feb 2003 |
Zone1-3.j2l | Zone 1:Sky Kingdom | 4.40 kB | 06 Feb 2003 |
Zone2-1.j2l | Zone 2:Goblet Dungeon | 3.35 kB | 09 Feb 2003 |
Zone2-2.j2l | Zone 2:Goblet Dungeon | 3.39 kB | 08 Feb 2003 |
Zone2-3.j2l | Zone 2:Goblet Dungeon | 3.58 kB | 08 Feb 2003 |
Zone3-1.j2l | Zone 3:Square Hotel | 2.68 kB | 09 Feb 2003 |
Zone3-1a.j2l | Zone 3:Square Hotel | 2.68 kB | 09 Feb 2003 |
Zone3-2.j2l | Zone 3:Square Hotel | 3.49 kB | 09 Feb 2003 |
Zone3-3.j2l | Zone 3:Square Hotel | 3.61 kB | 09 Feb 2003 |
Zone4-1.j2l | Zone 4:Robotnik´s factory | 1.91 kB | 09 Feb 2003 |
Zone4-2.j2l | Zone 4:Robotnik´s factory | 2.03 kB | 09 Feb 2003 |
megamix.j2t | Mario/Sonic Megamix | 76.99 kB | 11 Jun 2001 |
Read notebook
I didn’t even play the whole pack because too much things didn’t work. For example: most trigger zones ad wrong settings, there were very much parts that only could be accessed with Spaz, and you frequently fall in pits full of spikes when you can’t do enything about it. The plot in “notebook” (the readme) is as bad as the levels: “Splot save sonic land folk and destroy robotnik.” Well, I think that demonstrates the quality of this.
I would reommend you to read the “10 tips for leveldesign” by CliffyB on http://www.jazzjackrabbit.com and the Howto JCS at http://zeepost.nl/~howtojcs. Keep practising until you make a pack that someone might want to download.
EDIT: URL Edit[This review has been edited by Fl@$h aka BlewMeUp]
This all feels increadibly rushed, and obviously is. There was a huge amount of bugs in this level which included non-working trigger zones, incorrect settings, the list goes on. The text file contains the following text:
“Splot save sonic land folk and destroy robotnik.”
Not only does this sound like it was from Babelfish, that is possibly the worst waste of a readme file I have seen to date. This upload shows both a complete lack of effort and lack of skill. While this usually improves with time, it will not improve if you never put any work into your levels. I would recommend that you spend a few days of 3 hour sessions or so in JCS before you decide to produce anything major. Still, it shows some promise (you know how to use trigger zones, after all, and the eyecandy and gameplay are not as bad as they possibly could be.) Then again, that’s not much consolaton. Also, do not play this level with Jazz. He is simply unable to play it. I’m sorry, but this level both lacks quality and effort. Please spend more times on your levels.
+ PROS: None.
- CONS: Buggy, bad plotline, ugly.
VERDICT: This level, which shows absolutely no effort in it, is not of acceptable quality for even a first level. I give it a two and no download recommendation. Expect more ratings like this unless you spend more time on your levels and beta test them more thoroughly.
very hard to play, MANY Things doesn`t work and there are much tile errors,
sorry but this is bad.
No comment.
This level pack is not really what it can be. It is like a pontless RPG that has faild. But at least you gave some of it thought. What is the point of the spiked bottem pits? thats like a multiplayer jail for a hotel.. and that makes me not want to play it.. Sorry well have fun making more packs!
Well, well, well. This level pack is not so bad that you others see it, but it could be much better. There’s much of levels but they’re could be done better, and when you get to the second zone, levels begin to replay themselves. When you finish the one level of the second zone, it cames back to the zone 1, and then replays continuosly those three levels, that bug should be fixed. And what is this “splot save sonic land folk and destroy robotnik”? You should have more information of the level pack, and better design.
Level’s eyecandy is o.k. but, it doesn’t need very much skill to make levels made of sonic tilesets, but I don’t rate this because you’re my friend. Practice![This review has been edited by Superjazz]
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Eat your lima beans, Johnny.
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