That Diamond Feel

  • Rating: 5.6

Reviews and comments

    Violet CLM Posted more than 20 years ago

    5

    STORY: No story. I will forgive this because it is both a single level and a first level, and give no rating for this section.
    Pros: Not applicable.
    Cons: Not applicable.
    Rating: N/A

    TILESET/TILESET USE: Diamondus is used fairly well. About the only tile bugs I could spot were in on one of the trees. However, there is nothing new or exciting about the eyecandy, and enough of the level is open it looks really rather barren.
    Pros: No tile bugs, recognizable as Diamondus.
    Cons: Nothing new, not enough.
    Rating: 6.0

    WEAPON/ITEM/ENEMY PLACEMENT: Not enough items, but a few too many enemies. I can’t say I care for the Bee Boy enemy as a general rule, and facing down around fifty of them while being turned into a frog (and not being able to move) does not improve my outlook on them. Oh, and generating fish is one of the evillest things I’ve seen latey.
    Pros: Some good enemy placement, about enough weapons.
    Cons: Too many enemies at times.
    Rating: 6.0

    ORIGINALITY: There isn’t much original about this level, except for maybe the generating Bee Boy coming out of the beehive. This is to be expected, it being a first level, but I would have liked to see something more interesting.
    Pros: The level does not come up with bizarre never-done-before-because-it-sucks ideas.
    Cons: The level does not come up with anything else, either.
    Rating: 3.0

    DIFFICULTY: Not too difficult, not too long. At the very start, there’s a warp to some ways ahead. Considering how far it takes you, I’m guessing the author left it in by mistake (a “testing” warp), so I count it as a BUG.
    Pros: Not applicable.
    Cons: Not applicable.
    Rating: 4.0

    REPLAY VALUE: There’s nothing very different about this level, so I think about the only causes you’d have to play it again are 1. accidentally and 2. to see what’s on the path not involving the shortcut warp.
    Pros: Not applicable.
    Cons: Not applicable.
    Rating: 4.0

    OVERALL (not an average): This is short, but good for a first level. At the end, you fight Devan, but the next level setting leads to “Tubey.j2l”, which I presume is something the author is making but hasn’t finished.
    Pros: No severe eyecandy problems, nothing seriously bad period. Good weapon placement.
    Cons: Nothing interesting, nothing new, doesn’t last very long.
    Rating: 5.0

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    Superjazz Posted more than 20 years ago

    7

    Yee, that was quick and easy, I say. It was played about in 7 minutes. Ok, you haven’t used any inwall tiles you should. You used only floor and outwall, in this level. Or? Ok you used inwall a bit, but it could look more proffesional if you could use some inwall tiles. That was quite easy, and pickups were placed well. But the level was too short. And after the level ends, if there’s no level coming after that you should make an endepis to the next level box at the tools. Because after defeating devan, the game gets fatal application error, and couldn’t find that tubec, another level, since this was only one level. Anyway I see that you used water levels well. In fact, plz don’t make single levels, pack them in one zip. :D
    Rating:

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    spazz Posted more than 20 years ago

    7

    Ah, the nice old Diamondus feel, o yeah something about the level.

    GAMEPLAY

    The gameplay workt out very well for your first level. But, as Violet CLM said theres nothing new about your level. And water with Diamondus? Better leave that next time out. Secrets are very hard to find. At one piont you have to blast the wall and then you have to search everywhere to find the other secret. The secrets are, in order you account them: First secret: when you’v just fall from the first warp, you’ll see bouncer under you, let yourself fall. Then, at pos 6,63 shoot a wall left of you, and you’ll find a up. The second secret is near the first secret. When you find a sign that says:,,STOMP!” stomp and then don’t touch the H-red spring but go in the wall, at pos 39,61, your reward: A Toast Power-up. The tirth secret is easy to find. When Eva has kissed you, you will find a tree right to it, with a dragon and two other trees on it. Stand on the three and go left into the wall, at pos 82,52. Reward: 9 red gems. And a tip: when you reacht the vine at the end of the secret, dont let you fall, because if you do you’ll turn into a frog and start over again from the frog part. Fourth secret: The fourth secret is when you are swimming, you’ll find a small hole with a toad and a dragon in it, right to it theres a wall, with a green, red and purple gem, the block next to it doesn’t have any gems on it. Shoot the wall. The pos is 163, 54. Rewards: Toaster Power-up and a Bouncer Power-up. And here is the last secret. When you are swimming you’ll find a bunch of fish under you, when you’v found that, swim in the wall at pos 189, 56. Swim forward and when you can’t go further swim down and then swim to the right again, at pos 238, 60 to 63 is a warp, it will warp you to pos 208, 20. Reward: One Gem ring. So, that was the secret part. Well, I’v enyoud the level, the frog part and stuff, but let me give you a tip: Never put a Devan boss and the end of the level. Later on I’ll tell you why.

    ITEMS
    Theres only one full heal carrot, so the level is difficult, but there are much weapons and thats good. But Power-ups for the weapons are difficult to find. I dit the level about 3 times over again because I go very fast dead. Next time, put more carrots in the level. And put also more candy in your level. I like candy. But don’t eat to much! :P HAHAHA!

    ENEMIES
    Strange placement of enemies, one part theres only one enemie and the next part there hunderts of them! And theres another bad thing: When you’v turnt into a frog all the bee boys come after you! Next time make less Bee Boys. Oh yeah and about the Devan boss, it’s nice to collaps but make the boss room bigger, I just jumpt out of the boss room! And don’t put the Devan Boss in the level when you almost have no ammo and less carrots. There are this enemies in the level: This is strange Dragons! Let’s not forget the Bee Boys, ofcourse the Norm Turtles, Tube Turtles fore the water and fishes for the water and some Tuf Turtles. Now I’ll say the number of each enemie:
    Dragons: 6 and with hard 7.
    Bee Boys: 33 wich 30 of them are at one part 1 generator + 1 with hard.
    Norm Turtles: 7 and with hard 9.
    Tube Turtles: 3 and one generator.
    Fishes: 7 generators.
    Tuf Turtles: 3 and with hard 4.
    And ofcourse one Devil Devan boss.

    EYECANDY
    The eyecandy workt out very well fore your first level, my first level was badder than this level. Nice filled up but I still can see some bugs in the eyecandy. Also put with the background layer 5 and 6 on!

    EASY,MEDIUM OR HARD?
    Medium. Some parts where difficult and some other not. To bad theres only one full heal carrot in the whole level! Oh yeah almost forgot Sun Fun Dude the next level is Tubey? When you are ready, put it on this site, I will rate it then!

    OVERALL

    GAMEPLAY: 2/10
    ITEMS: 2/10
    ENEMIES: 1/10
    EYECANDY: 2/10 because the eyecandy is great for you first level!
    EASY, MEDIUM OR HARD?: 0/10

    It was just a nice level, also that name:,,That Diamondus Feel”. I realy like Diamodus levels. Sun Fun Dude is that Tubey level a Tubelelectic level? [This review has been edited by spazz]

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    GAMER(CR) Posted more than 20 years ago

    6

    About the level:

    A little empty at the begining, the first savepoint is to near.

    The scene with the frog:

    It looks like your going to be hurt, but you can avoid being hurt, if you begin to run as the frog the moment you turn in to it.

    The secret places:believe it, or not, but i found them acsedentaly.

    The 1-up crate: its a bad idea to leave life in a wery reachable plase.

    The tileset: overused, but still a good one.

    Boss: its better to make a big arena for the boss fight.Also, try to use the X-SCROOL.[This review has been edited by GAMER]

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    American Posted more than 20 years ago

    5

    Yet another fun game of Let’s Steal Another Reviewer’s Rating System. Anyway, this is a pretty good level for a first level. Read on.

    STORY: There was no story for this. That is OK, since this is a first level and all. For future reference, make sure to make a story in all of your single player levels. It gives atmosphere to the levels and gives a reason for players to finish it (albeit a mythical reason.)
    Pros: Not applicable.
    Cons: This category was entirely missing.
    Rating: N/A

    TILESET/TILESET USE: The tileset use was…uh…missing, sort of. There were a lot of blank patches which made the level look pretty strange. Diamondus was used fairly well (that is, where it was used). Tile bugs? There were a few. The trees were very mangled. Had more time been spent on making the tileset use look better, the rating would have been higher. Overall, tileset use was alright…stil, not anything special, and way too barren.
    Pros: Not too many tile errors.
    Cons: Tile errors in the trees. Barren. Nothing interesting eyecandy-wise. Suffers from a lack of creative tile use.
    Rating: 5.7

    WEAPON/ITEM/ENEMY PLACEMENT: Woah. I have to say that the enemy placement was a little overboard. First of all, most players are not skilled enough to be able to battle 40 BeeBoys as a frog. Also, the generating piranahs were extremely evil and hard to defend against. Tone down your enemy amount, since at this rate the level is pretty hard. Item placement and weapon placement, however, were good.
    Pros: Weapons and items were placed more or less well.
    Cons: Too many enemies at times. Regenerating fish are overwhelming. Enemies while as a frog are impossible to kill.
    Rating: 6.0

    ORIGINALITY: Generally, for first levels, this category often has two results: either the level is so strange it is bad and nearly unplayable or the level suffers from a complete and total lack of any creativity. This level falls into the second category. Diamondus, a fairly common tileset, is not used in any amazing way. Simply, it is a boring level in both gameplay and eyecandy. There is nothing ingenious here and nothing that no one has seen before. If you are looking for creativity, look elsewhere. It just is not here.
    Pros: Not applicable.
    Cons: There is absolutely nothing new here. Look elsewhere for new things.
    Rating: 2.0

    DIFFICULTY: Mainly due to the test warp being left in, this level is way too short. However, if you play the entire length, it is a tad longer – but not all that much. It was probably a bug. The level is generally more or less easy, though all of that enemy clustering was more or less aggrevating. I will treat this level as if the warp does not exist and assign it a verdict for being far too difficult at some points and far too easy at others.
    Pros: None that I can think of.
    Cons: Erratic difficulty. Warp at beginning (considered a bug in final rating.)
    Rating: 4.5

    REPLAY VALUE: This meter is in many ways derrived from a combonation of overall quality with more emphasis on creativity and gameplay, with (at the higher end of level quality) a moderate degree of emphasis on eyecandy (only if it is interesting). Let’s just say that this level is not fun to play again at all. There is nothing creative here, nor is there anything to keep players interested the FIRST time, let alone the second.
    Pros: None that I can think of.
    Cons: Not creative at all. Tedious.
    Rating: 2.0

    OVERALL (not an average): This is a fairly good first level. Do not feel discouraged by the final rating, as everyone’s first level usually is not all that good. It does definitely show some effort, though that bug involving the test warp is fairly major and you may want to remove it and reupload this. Regardless, this level suffers from a lack of creativity. I am not sure whether this was a lack of inspiration or just the fact that this was a first level, but this level is too much like most other levels. Still, it is a fun play and worth a download if you really like seeing first levels. For everyone else, this is not a necessary download. Keep working on levels, however – this shows definite talent.

    Pros: Definitely shows some talent.

    Cons: Nothing really outstanding about this level in general. The bug with the warp makes it too easy for cheaters.

    VERDICT: Overall, I give this a 4.5 since it is slightly above average and a download recommendation for those who like seeing promising newcomers.

    Rating: 4.5 (Not an average)

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    Iam Canadian Posted more than 20 years ago

    5

    Now it’s time to steal Trafton and Violet’s review systems! Anyway…

    STORY: No story to this. Not a problem for a first level. STORY: N/A

    TILESET USE: Diamondous is overused, but the eyecandy was reasonably good. The only eyecandy errors were in the trees, but S.F.D showed at least an effort in using several layers. But more variety and more layers used could drastically improve eyecandy. TILESET USE: 6

    PLACEMENT: Enemies incredibly sparse in some areas, and overused in others. The forty Beeboy thing while a frog was a little insane. Weapons also rare. Devan was as easy to beat as usual. Geez, can’t ANYONE make that guy challenging? PLACEMENT: 6

    INNOVATION: None here. This level was an excercise in linear “same ol’” sort of gameplay; amusing the first time, but boring afterwards. INNOVATION: 1.5

    DIFFICULTY: Extremely easy, even with the forty Beeboy part. It’s short, so it won’t present much challenge, and is pathetically easy for seasoned veterans. DIFFICULTY: 2

    REPLAY VALUE: Quite frankly, none to speak of. REPLAY VALUE: 1

    OVERALL: Not too bad for a first level, and is salvagable. I’ve played worse. No, honestly. Don’t be offended by my review, I just tell it like it is. ;P
    OVERALL: 5.2/10/ 52%

    VERDICT: No D/L recommondation, but keep working and don’t get discouraged. Pretty much every first level is mediocre, so keep working at it.

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    Snotticus Posted more than 20 years ago

    5

    It’s okay really. Some parts I didn’t like though like the frog part. The eyecandy was okay… It looked as if you tested out a lot of things. I didn’t really like the Water Part really, it got kinda messy.

    Overall, it’s not too bad a try for your first level, which is why I threw in another point.

    This is a short review. It has less impact on the upload's score.

    abgrenv 25 Sep 2012, 14:36

    6

    Well, not the best level I’ve played. Though I have to mention that it has some good ideas and parts, though it lacks ammo and health. Flamethrower was good against the bugs but wasn’t really helpful at the boss fight. Also I don’t think Devan was the appropriate boss for the level.
    Even though I wouldn’t recommend the downloading of this level, I can’t tell you not to try it as well. It isn’t that bad just lacks certain things that would make it a better level.

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    Sun Fun Dude Posted more than 20 years ago

    Darn, I left in the test warp! oh and the regenorating fish were to stop you from reaching a secret! You can just jump over them and finish the lvl. Anyway I can deafeat the devan boss without any other wepons apart from my blaster, why can’t anyone else? Oh and thank you all of you for your supportive reviews. You have encouraged me to finish that god darn Tubey level your all wondering about. Yes its a tubelectric level with less open spaces and lots of eyecandy![This review has been edited by Sun Fun Dude]

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    Bjarni the real one Posted more than 20 years ago

    Cool level! 8 because

    -1 More weapons
    -1 More enemies

    Cool anyway!

    (Rating removal. -Trafton)[This review has been edited by Trafton AT]