Story:
You follow the mp character from the old FPS Doom to the end of the level. That’s about it. No story really.
Gameplay/Layout:
One single player level based on breaking scen trigger boxes to continue on to the next part of the level. Wasn’t hard. You should be done within 10 mins at most. If you take longer then 10 mins, then I don’t know what to tell you.
Eyecandy:
None. Yay!
Weapons:
Close to None.
Overall:
Don’t download it. I would expect a lot more from a guy with the nick name of Satan. You bring the dark lord Satan shame.
STORY: First a marine person who looks like he’s in chains unless you look closely tells you there are too many enemies. Later you follow him to the exit.
Pros: Not applicable.
Cons: Doesn’t really exist.
Rating: 2.0
TILESET/TILESET USE: This level uses the infamous Moebius tileset, which has something to do with Sonic the Hedge. There is no background or foreground eyecandy, and the walls in layer 4 are all about the same. I suppose we should be thankful their purposes do not change over the course of the level.
Pros: No tile bugs (despite them being barely possible with this tileset).
Cons: Not much to mess up.
Rating: 3.0
WEAPON/ITEM/ENEMY PLACEMENT: There are some enemies which don’t all feel like they were placed with much thought, hardly any items, and a few weapons here and there.
Pros: Not applicable.
Cons: Poorly done.
Rating: 2.0
ORIGINALITY: This level’s most original thing is following the doomed marine, but it’s not done very well – you can easily move backwards and have him move backwards with you.
Pros: A bit of originality.
Cons: Not too well done.
Rating: 3.0
DIFFICULTY: Not too high. About the only way to get severely hurt is not understanding what the author uses as hurt events.
Pros: A few nasty traps.
Cons: Other then that, nothing much.
Rating: 5.0
REPLAY VALUE: I can think of no reason to play this again. It’s not very fun, and there’s no plot.
Pros: Not applicable.
Cons: Not applicable.
Rating: 1.0
OVERALL (not an average): This is a not-too-long single player level without much plot. There are, however, a few nice moments with trigger crates, which is really what saves this level from a worse rating then it gets.
Pros: Trigger crates, traps, some of the enemies.
Cons: Eyecandy, the rest of the enemies, not-working-too-well follow sequence.
Rating: 4.5
Hmmmmm. The average rating ended up being quite a bit lower then the notanaverage rating. Interesting. I’ll raise it a little because I’m the reviewer and it’s my choice.
destroy
Posted more than 20 years ago
7
Recommendation for downloading: if you’re DOOM fan then you can.
Nice, level has its idea, different funny things (such as “There are too many monsters, can you help me?“lol)
Tileset is average, music is so-so. Original ideas with hurted
obstacles and crates. But level seems to be very empty, not well
designed. (just like DOOM 2d :)).
Although, if somebody likes puzzles and mazes, it will be interesting for him.
So here is your level rank: (max = 1 point)
1. LEVEL INTEGRITY = 1.0
2. TILESET = 0.5
3. MUSIC = 0.5
4. LEVEL DESIGN = 0.3
5. TECHNICAL DELIBERATION = 1.0
6. TEXTS = 1.0
7. PICKUPS = 0.7
(actually there were no any pickups (almost))
8. EFFECTS = 0.8
(cool thing with: “follow me”)
9. ORIGINALITY = 0.6
10. GENERAL ATMOSPHERE = 0.3
————————————-
1+0.5+0.5+0.3+1+1+0.7+0.8+0.6+0.3=6.7
Now it’s time for making Quake :D
spazz
Posted more than 20 years ago
5
Not a story? Oh…
GAMEPLAY
I not get bored. Some nice traps by the way, but don’t use a hurt event when you fall. The text string where funny: Help, there to many monsters! Sucker Tbubes where nice made, but the trigger where irritating me!
Rating: 0.5/2
ENEMIES
To many! Just to many, for the rest no comment. In this level there are the foloing enemies: Demon, Skeleton, Tuf Turtle, Sparks, Lizard, Helmut and Hatter. Strange placement, no? Rating: 0.5/2
ITEMS
The ammo is close to none, and Satan, dit you ever heard of carrots? Theres only one save point in the whole level, it must be 2 to 3. Next time, put more ammo in it. Rating: 0.3/2
EASY, MEDIUM OR HARD?
Medium, put more ammo in it, because it can be difficult with so much enemies and so less carrots and ammo. Rating: 0/0
EYECANDY
Close to none, with this “Moebius” titleset there can’t be very much eyecandy, some people rate higher fore the eyecandy, so next time, use another titleset. Rating: 0.5/2
OVERALL
The rating may be a little low by my rating, but overall I’ll give it a 5.
The ideas where fine, but just that eyecandy and the items where low.
Next time, spent a little more time on the items and eyecandy and not only on the gameplay.
Well nice, it reminds me of Doom, the first game I ever played and love to this day. So here’s big fat 6 for ya!
Short level! 7 because
-1 Have it larger
-1 More enemies
-1 Have food
Cool anyway!
(Short review! Rating removal. -Trafton)[This review has been edited by Trafton AT]
Sacrush
Posted more than 20 years ago
find secret’s for more ammo and carrot’s
Ischa
30 Dec 2005, 15:31 (edited 30 Dec 05, 19:19 by Fquist)
Not bad… I’ll give you a 6½.
[Unsupported rating (6.5) removal. Please specify an argumented reason as to why you gave your rating. The reason provided was not enough. – FQuist]