Sector 14-42

  • Rating: 6

Reviews and comments

    Thrifty Posted more than 21 years ago

    6

    Though I don’t really like this level, I find it kinda original. The way you placed these metal-like structures gives it a in-construction like aspect. Weapon placement is kinda bad though. Gameplay average. No special Download recomandations…

    This is a short review. It has less impact on the upload's score.

    BúññyÉlmér Posted more than 21 years ago

    Gameplay: 0
    Choosen: 0,2
    event placement: 0,2
    Eyecandy 0,8
    General 0,4

    1,6

    An very messed up lvl, a bad choosen tileset with not many tiles. To many tubes. Way to many.

    Waz Posted more than 21 years ago


    Originally posted by BúññyÉlmér:
    Gameplay: 0
    Choosen: 0,2
    event placement: 0,2
    Eyecandy 0,8
    General 0,4

    1,6

    An very messed up lvl, a bad choosen tileset with not many tiles. To many tubes. Way to many.


    Whoo! I didn’t expect people would hate this.

    But I understand you don’t like it. Indeed, it looks “messed up”. Actually, I would call that “desing”. The tiles weren’t placed just like that. The grey tiles are some sort of structure that support the white tiles.
    I’m an artist, don’t try to understand me.

    I think no one should rate this level. There’s clearly a mater of taste. Many people thought this level was great. It looks like some people like these kind of “messed up” levels, and others prefer very “straight” levels.

    And a last thing about the fact that you said “gameplay:0”. Did at least try the level, or did you just look at it in JCS? If you did the last thing, I understand everything. By only seeing it like that, it looks bad and really messed up. But, play it before you say there’s no gameplay. The gameplay in some of my levels wasn’t half as good as in this one, and they got 7.5.[This review has been edited by Waz]

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