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SCT1.j2l | Cannon Calamity | 10.66 kB | 09 Feb 2004 |
After some oddball technicial problems with J2O (and a sudden solving of said problems, although I don\‘t know of anything happening), I\‘m finally uploading this, my first level. Special thanks to the beta testers above and to Trafton, for trying to solve the oddball tech problems. Any remaining non-graphical tileset bugs you may come across are the fault of the tileset itself, because it has a cheap mask.
4/9/04 EDIT: Reuploaded with the latest version, after I noticed that an older one was being used in AB6.
This is a great level, which improved greatly from it’s original version.
Eyecandy: Good
The eyecandy is good, all though there are a few bugs here and there. For example, you can see the bottom of a street light in the foreground (which has no bottom, due to the making of the tileset). There are a few flaws here and there, but for the most part, the eyecandy is very… interesting, and nice.
Bugs: N/A
I think you should all ways put N/A for this section with the Colonius tileset, because of the many masking bugs with the tileset. So, because of all these bugs that weren’t Scizor’s fault, I’ll say N/A.
Ammo placement: Good
Ammo placement was very nice. There were several secrets with powerups hidden in them, and other places where the ammo was regularly scattered around the level.
Replay/ fun factor: I had a lot of fun testing this with Scizor, and I bet he’ll host it on his server a lot, which is a good thing since it’s a fun and easilly traversable level.
Gameplay: Very good
Gameplay is nice. I’m not all ways too sure what gameplay actually MEANS, but if I have the right idea, it was very nice =)
Download reccomendation.
I dont have enough time for a long review so a short one will have to do:
The level is kinda nice. Layout may be a bit strange and I don’t like it all that well, and at first the powerups were very difficult for me to find, so I cant imagine a new player dueling in this level who has never seen it before. Gameplay is ok. Eyecandy is also ok, nothing very new or special about it. I would say that a person who knows this level the most would have a greater advantage in a duel, due to the fact that there are no clues to where the warps and powerups are. But the level is worth checking, and Scizor improved it a lot from its original state. You should download this to see it or try it out.
I believe this is Scizors first level. Well, this is easily the best one I’ve seen.
The layout and design of this level crushes most of it’s competetion in battle levels, it’s just the right size, not too hard to learn or confusing. Not platformy like I see in most battle levels. Even a bit of strategy is involved. In short, this level has all or most of what you’d want in a battle level, layout wise. However it doesn’t give off a good first impression, the first look at this and I thought it was just an average battle level due to the eyecandy which I’ll explain later.
Gameplay/fun factor is certainly here, and like the layout, it’s better than in most battle levels, however the gameplay does take some time to get used to, you’d easily get owned no matter how good you are at JJ2 if your new to this level with a bunch of players who know this well, how ever this is a very minor aspect of this. Carrots were done well here, with 3 perfectly placed carrots, or are they? well they are certain placed in good areas, BUT 2 are hard to find due to layer 3 use, Which is why I say it’s easy to get owned here not knowing the level, and this affects the rating a little.
The ammo and powerup placement is ok, nothing really interesting to add more fun or any problems to speak of. Lack of a seeker powerup may shock some players that rely on it’s power too much, but I’ve actually had fun without it, since it has Bouncer and RF pu’s which make the game more skill-oriented. I liked the powerup placement and choice, although that’s imo, some players may not like it at all.
The eyecandy was average, this feature was the worst here, and one of the reasons why it fails to reach 8, which I believe this level deserves. The eyecandy isn’t bad, it’s just seen that a-million-times, that is, if your familiar with colonius.
originality factor is non-existant, this is also a reason why it fails to reach 8. Nothing more to discuss.
Overall, nothing really more to say here. It plays well, it’s fun, but nothing special. I’d recommend downloading it, but only if your really into battle levels, since there’s nothing really special to see, or anything original in gameplay.
-fs [This review has been edited by Fire Sword!]
It`s a good Battle level and it is the best first level i ever seen. Great job Scizor CT and you need to download this.
My rating is 7,5
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