This is a classic get-the-coins-and-than-find-the-seeker-powerup-and-than-beat-everyone-because-of-this-level.
Nothing very original, but this is a nice level anyway…
Eyecandy: Okay
There were no eyecandy bugs, but there was nothing great. There were no foreground layers, and the only background layer used was layer 8. However, where there WAS something to look at, it wasn’t bad at all.
Weapons placement: Very good
Very nice weapons placement. Balanced, too. There aren’t 5 crates in a line like you see in a lot of levels out there, which I’ve all ways hated. The seeker powerup is hard to get, which also balances the level.
Gameplay: Good
The gameplay was nice. The level was easy to get around in, and there are no bugs due to poor masking on the original level, if you want to count that into gameplay.
Bugs: N/A
No bugs, at least I don’t think so.
Originality: N/A
This isn’t original. It has the… well, you know what it has, look at my first sentence. There are too many levels like this… But, oh well. Also, what is the SOFT ROOM? I didn’t understand what that was all about. It was just a little room in the corner of the map and you’re not allowed to kick or buttstomp in it. What’s this?
Download reccomendation.