What can I say? Your levels are awesome. Absolutely wonderful.
Eyecandy: Very good
The eycandy is very good this time. There are 3 spots where it could’ve been better. One, is that when you shoot a knight’s head off, you see the brick background crumple down with it. The first tile in a animating tile is the original state. The second is what is there after you shoot it, and the third is what it looks like while it’s breaking. You put the knight with the bricks in the background for the third one, so it looked funny. There is a vine (rope) that doesn’t go all the way from one wall to another. It needed to be one tile longer. The last one I don’t remember :-p No, really, I forgot. :p
Enemy placement: Good / Very good
The enemy placement is good, but it was sort of easy.
Gameplay: Very good
Very nice gameplay, I had a lot of fun.
Bugs: N/A
No bugs :)
Ammo placement: Good
The ammo placement was good, but you stuck in too many weapon powerups. You shouldn’t do this, especially if it’s a short single level. There were 2 bouncy powerups and a freezer powerup that I found. 1 bouncy powerup would’ve done, if any at all.
Fun / replay value: Very Good
This was a fun 5 or 10 minutes and I might play this level again some time.
You should definetely download this. Just because you don’t know the author well doesn’t mean you shouldn’t give his levels a chance. Nobody downloaded my first levels, but now that people are familiar with me more, they download them and review them more.
Hey, you should make a battle or CTF level. People like downloading them more, and with your amazing level design skill, I bet people would host them.
I think Evil Mike, the master of level making, has some competition rolling in.