Ok, I wasn’t planning to review this, but after seeing Executor’s review remain there so long and nobody else rating it something more accurate, I gave in.
STORY: Let’s see… Devan is building something with money, so you have to take all the money. Because if Devan does not have the money, he can not use the money. Get it? Get the money.
Pros: Money! Yay!
Cons: A little… simple? Underdeveloped? And why do you fight Devan so early, anyway?
Rating: 4.0
TILESET/TILESET USE: Interestingly, while not anything amazing, the eyecandy is ok. The levels, except for the previously-uploaded bleh CTF level, use Toxic Bunny’s seemingly unknown War Torn tileset. Ok, so the rain looks kind of ugly, and I don’t know why the background mountains Move in the first level, but layer 4 fits together.
Pros: Mostly works.
Cons: Some of the other layer eyecandy kind of sucks, the rainbow brick buildings have too much tile repetition and don’t look very good.
Rating: 6.0
WEAPON/ITEM/ENEMY PLACEMENT: The weapon placement is ok. There are a few weapons laying around, and an RF powerup, but it’s neither overdone nor underdone. Now, remember how the goal of these levels was to collect money? Obviously, how the money is placed should have some effect on the rating. It’s all kind of obviously placed, which could be a good thing when you consider you have to have 25 coins to end the level… in the first level. In the second level, you don’t need the coins, and they don’t Do anything (yay, Executor!). So they’re ok, but not all that good. Enemies weren’t all that interesting, mostly just flying enemies where they’d get in the way. Oh, and the other goodies… decent, though underplayed.
Pros: Coins ok, weapons ok.
Cons: Enemies and other goodies kind of boring, coins not necessary in one level.
Rating: 5.5
ORIGINALITY: By this time, collecting coins is not the most revolutionary gameplay. Still, it’s interesting, though I’d prefer doing so in a less linear fashion. The eyecandy contains nothing paticularly new, nor does what’s left of the gameplay.
Rating: 3.7
DIFFICULTY: These levels are pretty simple, really. Just make sure you go in all the obvious pits in the first level, and you should be fine. And of course, don’t run into the ravens.
Pros: Not too hard.
Cons: Too easy, though.
Rating: 5.0
REPLAY VALUE/FUN FACTOR: Maybe it’s just me, but this pack (and I have played it at least three times to confirm this) did not entertain me enough to want to play it again. The flat design just ends up being rather boring, and the uninspired end boss with the generating Float Lizard doesn’t help.
Pros: Few.
Cons: Not too engrossing.
Rating: 2.7
OVERALL: This is not the wonder pack Executor thinks it is. Sure, it’s ok, but it needs work to be more then that.
Pros: Some things are ok.
Cons: Some things aren’t. I sometimes feel I could just repeat Overall Pros and Cons for most every level I review.
Rating: 4.5