GRAPHICS : GOOD / VERY GOOD
The graphics are very nice looking, and the color choice is cool. You should’ve included a dark textured background, like the one in Haunted House. It’d be nice if you made a day version, too. If this was all ready day, it wouldn’t be as neccasary to include a night, but you should usually make it so people are not forced to make it night. I can’t say I like the slopes, but they are nice, and original. Sort of Hocus Pocus style, if you’ve ever played the game. The clouds are simply the most wonderful clouds ever created by man, or moose. The moon is okay. A 64×64 moon in the set would be nice (2 tiles x 2 tiles). If there was a day version, you could put a 64×64 sun so you can make it go over the water horizon, so it looks like sunset (or sunrise). The blocks are very hard to see, and they are purple, which doesn’t look good with the tileset. It’s good that you didn’t rip them, though. I like the style, you just have to look really closely to see them. The “cave” tiles aren’t my favorite, either, but they bear a lot of eyecandy tiles, which is all ways nice. It’s diamondus style, sort of. Lots of eyecandy, and you can make slopes in the wall. You included plenty of stars, so the sky can have lots of variation. The waterfalls should’ve been darker. They look like they belong in a broad daylight tileset. They look indeed very nice when animated, but we’re not going to get to the animations yet. The signs are nice, and not ripped. Upward slopes for the bottoms of the main building tiles would be nice (if you don’t know what I mean… too bad ;p Like the slopes in Diamondus that go on the bottoms of the terrain, not the grass slopes… never mind, I can’t explain). Anyway, as for the spikes, I think you should’ve made one spike tile without blood on them, and one with blood. If you make a big area with spikes, it’s not good to have blood on so many of the needles. It looks too repetitive (sp?). A transition tile between the grass tiles with dirt under them and the grass tiles that are just kind of floating is not present… as far as I know. I couldn’t find one.
MASKING : VERY GOOD
There is nothing wrong with the mask.
COMPATABILITY : VERY BAD
This is where a lot of tilesets get points taken off. Compatability refers to if poles work, if water works in 8bit, if pinball events work, etc. Also, if snow looks nice. Heaven doesn’t have a lot of this, and nobody really noticed.. if I could edit my review of it (for some reason, I can’t), I would change it from 10.0 to 9.0 because of this. Anyway, poles do not work here. I’m afraid I might have to take off some for this. Carrotus poles and jungle poles would be nice to see. Water in 8bit mode does not work. Water can be very neccasary here, being that this is an island tileset. Lots of people with slow computers use 8bit, and they like the water to look nice. It looks like toxic slime here, which is cool in the right situations. The pinball events don’t work, either. The 500 bump looks cool, but this way, of course, unintentional. In tilesets like this, pinball events really aren’t too neccasary, since this isn’t a futuristic type tileset. Pinball events are a must in Tubelectric, Sirius, etc. I wouldn’t expect to see a pinball event in a set like this, so I’ll go easy and not take anything off.
ANIMATIONS : GOOD
The animations here are minimal, but they are still very nice. The waterfalls look cool. The lightning animation is a bit corny, but I really wouldn’t find much of a reason to use it, anyway. It doesn’t look all that good non-animated, anyway. I don’t really understand how the moving cloud animation should work, so I’ll leave it alone. As for the bug, it looks very smooth and nice for a 3 frame animation. Good job. ;p I don’t know how the shooting star animtion works, either, but it looks nice.
EASE OF USE : VERY GOOD
This tileset is very easy to use, and it still manages to look nice.
OVERALL : GOOD / VERY GOOD
The graphics are nice, and so is the masking, but the compatability is teh sux.
Download reccomendation.
007, tilesets do not have gameplay. That’s for levels.[This review has been edited by labratkid]
MAJOR FLAW! The dark grey tile that goes under the big clouds isn’t placed properly, meaning there is a visible black line. -.1, but it still rounds up to 7.2.[This review has been edited by labratkid]