Carin Refinery? that was my first impression when I saw this, only this has a slightly bigger layout, some dfferent eyecandy (although it’s still quite similar).
The gameplay here is good, no complaints, except that it really feels unoriginal, it has a lot of that been-there-done-that feel to it. The flow was good, although some places felt a little difficult to move around in until I got used to it (which didn’t take long, at all). One thing that was strange about the layout is that at first you think it’s a common symmetrical layout seen often in solid CTF levels, however both sides have some small variations, this made me worried if it’s slightly unbalanced, however through playing this I didn’t encounter any huge troubles with balance, that is usually better tested with a 2vs2 match.
Eyecandy is little different from Cairn Refinery by CelL, however the BG here is slightly original so it’s quite a noticable difference, the tileset usage was pretty good for most of the level except the top area around the Seeker Powerup, I noticed it was quite bland-looking up there. Nothing really creative or original looking in eyecandy.
Fun Factor is here, but because of the conventional layout it’ll feel slightly repetitive(I did an instagib CTF match here on Blacky’s server, it was a blast, however there may be other CTF levels that’ll be the same, or perhaps better for that unusual setting).
Ammo placement is the best part. I had no problems getting the sufficient ammo I needed, even afer I had died, and the way it was placed was pretty good too.
The music choice was ok, when I first heard it, I thought it was a pretty sloppy song but when I played with it, it went very well.
Originality is where this level fails, I don’t feel the need to explain further as I have explained earlier in my review.
Overall: A good CTF level by Blackraptor, nothing special, I would’ve givin this a 7.5 but I’m in a good mood today.
8.2 is my final rating. Truly.
-fs[This review has been edited by Fire Sword!]