Trigger at start didn’t work, so I wasn’t able to destroy the blocks. Dx, have you set the trigger id to 0?
Triggers with id 0 don’t work
Oh! I see what to do now, but I first have to play through this, then I’ll review
WOAH! This is soo HARD!!!!!
YAIH! I am medium reviewer ;-D
Sry let’s begin with my review
GAMEPLAY/DESIGN:
The gameplay is good I think, but has some bad points. Main Comment is that it is too hard. For example at the start where you search the crate to make some ground appear, if you enter the room with the crate, 3 rocks ‘attack’ you and you almost have to loose energy. (YAIH! I didn’t loose a life one time :-P). The idea with th bats flying out of the wall was annoying but good. At first I was confused because I thought shooting at the blocks at start haven’t got any effect so Dx made the trigger thingie wrong. Now I see you must shoot longer. Then there was a bug, but that exists because the tilesets masking, but that’s Skulg’s fault :-P. So, you can fly near the right wall (under the blocks) and stand on it, then look up and shoot and you can destroy the blocks without finding the crate and loosing energy because of the rocks. Dx had some good ideas like at one place you must buttstomp on a floating sucker and go to the next and don’t fall in the lava. That’s a good idea, but really hard and annoying. I think it is the hardest part of the hole level. As I fell in the Lava the first time I thought this must be the classical CTF death, but Dx made something make you gonna loose a life if you fall in the lava. I don’t know how he made this, but it’s cool. Bad point of this dying is that you loose lifes but no credits :-P
PROS: some new ideas
CONS: TOO HARD!!!!
Rating: 7.0
TILESET/TILESET USE:
The tilesez Dx used was “Where Bad Rabbits Go” I saw before in ‘The Demon Invasasion’ from moonblaze. I like this tileset a lot, also I like how Dx used the tileset. I saw no tilebugs and the eyecandy is good I think.
PROS: good eyecandy, cool tileset choosen, not the epic one for hell
CONS: The ‘lava falls’ in the background are a bit too slow I think
Rating: 8.5
WEAPON/ITEM/ENEMY PLACEMENT:
There wasn’t any ammo, only some bouncers that I couldn’t reach, because Jazz can’t jump high enough. Dx, MAKE AMMO IN YOUR LEVELS!!!!!!
Also I saw no items so far, ok there was I checkpoint (that I really liked) but what about coins or diamonds or things like that? The enemy place ment was ok I think, There were devils, some bats that attacks through walls and suckers/floating suckers. The floating suckers you must “use” to because you fall in lava if you don’t do :-P.
PROS: The checkpoint ;)
CONS: TOO LESS AMMO!!!, no items
Rating: 5.0
REPLAY/FUN FACTOR/ORIGINALITY:
Hmm….I think I will play this again sometimes, because I still hope I can finish this :-], the fun factor was ok, but it could be better if this were easier. The lava thing and the “Buttstomp the Sucker” parcour where original but HARD
PROS: Some original ideas, makes fun because it’s hard
CONS: It’s hard, that can be very confusing
Rating: 6.0
OVERALL:
IT WAS SOOOOOO HARD!!!!!! O_o
But as I played and tried to do this, I began to enjoy the hardness. I think this is a good level for a rainy evening when you are alone and don’t wanna think on the girl/boy you love that don’t loves you :-[ (like me today)
PROS: HARD
CONS: HARD
FINAL RATING: 7.5
DOWNLOAD RECCOMENDATION: If you feel like me today evening or search a HARD level than YES
PHT
[This review has been edited by PHT]