Here’s some info:
1.23 levels are comptiable with TSF (1.24)
TSF levels are not compatible with 1.23, due to the many differences TSF has. Do the math :p
Great, now I’m forced to review this…
One warning first: the zip extracts the level into a new folder called “BattleLab”. Next time, Luuk, add the levels into the zip one at a time.
Well, at first sight, this level looks good. No messed up tiles, incomplete platforms…only the background is a little….lemme put it this way: it’s floating :p The animations are ok, but the conveyor is slow (TIP: if you right-click on the animated tile in JCS, you can set the speed of the animation, up to 70 fps). It’s a 7 worth graphic-wise
The lay-out is a little… (here I go again) OK, basicly, the level is divided in 2 parts. The top part is very narrow and has the most features of the level: 1 sucker system, 1 conveyor belt, and lots of hooks. The bottom part is very open, which I find better. I can’t really give it a grade…Another 7, just because I’m so nice :P
Now come the goodies. Imo it has quite a lot for such a smal level. The readme mentioned 3 power-ups and 3 carrots. (1 or 2 power-ups is recommended) The power-ups are easy to find and to reach, and so are the carrots, with one exception: the one in the top right corner, with the series of hooks. Gwet my drift? Ammo-wise, it’s ok.
What else is there? O yes, as mentioned earlier, the zip file extracts to a new folder. Well, here’s another problem: a faulty next level setting: “.j2l” Filling in nothing doesn’t start the level over, JJ2 isn’t smart enough for that :p
Verdict:
A pretty basic level, worth checking out. But since the author forgot the next level setting, level has a floating background, the coveyor belt animation is slow, and the level is extracted to a new folder, I’m forced to withhold the rating. When the author has corrected those mistakes, I’ll give him the full praise.
[edit: everything fixed, rating applied]
P.S. I didn’t say set it to 70, but at least higher than than the standard 10. Something along the lines of 20 will do. Asking people to beat-test will help you too.
- JelZe GoldRabbit =:3[This review has been edited by JelZe]