Jungle Party? Well I don’t know if “Party” really fits
Well, here’s my review =p
GAMEPLAY/DESIGN:
The gameplay isn’t too much original, you just jump around and shoot some monkeys. There are a few secrets but they are bad designed at all.
PROS: nothing great to mention
CONS: Boring, too short, bad secrets
RATING: 1.2
TILESET/TILESET USE:
The tileset the author used was the jungle thingy from epic. I like that tileset but I don’t like the way the author used it. The background is bad and the foreground wasn’t used very good. Look at level ‘Thriller Gorilla’ and look how Mr Bleszinski made the thingy with the trees, Litenante. I also saw some minor tile bugs.
PROS: okay tileset use (+0.3)
CONS: bad eyecandy (-0.3), foreground layers are used wrong, doesn’t look like a jungle
RATING: 1.2
WEAPON/ITEM/ENEMY PLACEMENT:
The weapon placement wasn’t bad, item placement was. What about coins or gems? Also there has to be MORE food. Man, you are in a jungle, right? The enemy placement was…hm…..okay. The author only used one enemy, the monkey. That’s bad. Good thing is that the monkeys are okay placed I think. Again a bad thing is that there is no easy/normal/hard setting. Set more food on easy mode and more baddys on hard!
PROS: okay enemy/ammo placement (+0.5)
CONS: no easy/normal/hard settings
(-0.2), too less items (-0.3)
RATING: 1.2
REPLAY/FUN FACTOR/ORIGINALITY:
I don’t feel like replaying this, most because it’s too short and easy. There isn’t really fun and we can’t talk about originality. Bad
PROS: Nothing to mention
CONS: no replay value, no fun factor, no originality
RATING: 1.2
OVERALL (not an average):
Overall it’s (sorry) very bad. It has no eyecandy, isn’t original, too easy and don’t makes fun. Sorry, but this was bad. Practise much more before you upload a level. I will give +1.0 for effort.
PROS: okay ammo placement (+0.3)
CONS: Look up (-0.3)
DOWNLOAD RECCOMENDATION: NO
EXAMPLE FOR A GOOD JUNGLE LEVEL: Fungi Jungle from Spaztic. You can download it in the Nothing In Particular Pack (NIP)
FINAL RATING: 2.2
GAMEPLAY: F
Flow: F
Layout: E
Creativity: F
Bugs: C
EYECANDY: F
Tileset Use: E
Eyecandy Look: F
Creativity: E
Bugs: D
PLACEMENT: F
Weapons: D
Enemies: E
THE FINAL GRADE: F
THE FINAL RATING: 2.2
Here I got some tips from Jazz2 Level Designer Cliff Bleszinksi. You can also read them in the JCS faq.
1. Look Out Below!
Never let people fall on enemies they can’t see below them.
2. Make ‘em Work!
Make people jump for items, or shoot crates. A little bit of effort should be required to collect stuff instead of just running through it.
3. ARGH!!!!
Set up cool situations where you get bounced all around and you can’t control where you’re going. This is both wacky and fun.
4. Let Them Live!
Never teach the player how to play by killing them. Always give the player a chance to figure things out without dying.
5. SHOOT THE BLOCKS!
Destroyable scenery is your friend. People seem to love shooting those exploadable cubes, and you can set
up great puzzles with ammo-based blocks.
6. What Do I Do?!?
Leave clues to most secrets. If you have a butt stomp gem secret put it between two decorative tiles so people just might try stomping there. Otherwise no-one will find you secrets!
7. Keep the Party Going!
For Party Mode levels, make sure and keep the level “circular”. That is, a player can easily zip around anywhere in the level without encountering any dead ends and having to backtrack.
8. USE VARIETY!
Alternate the scenery! Don’t keep the player entirely inside or outside, use a nice variety of all types of scenery in the tileset.
9. I Can’t See!
Dramatic lighting is great, but don’t leave the player in a dark area without a clue as to where to go. This is frustrating!
10. TEST YOUR LEVELS!
Playtest your levels, and have others playtest them! Sit someone down, have them play through your level, and don’t tell them anything. You’ll be surprised by the results.
Also look at the article “Creating singleplayer episodes” from Ninja Dodo.
So there’s nothing more I can do for you.
PHT
Edit NR1: Which error Labratkid? I had no problems to run this and the tileset is the standard jungle thingy, why should there be an error?[This review has been edited by PHT]