Underground

  • Rating: 6.6

Reviews and comments

    Snotticus Posted more than 20 years ago

    5

    This is a fairly average tileset. Some parts I liked, others I didn’t. The warp horizon background looked a little odd, and the tileset itself looked a little rushed. But I thought it was a fairly creative and original tileset and it looks fairly easy to use. 5 from me.

    This is a short review. It has less impact on the upload's score.

    snzspeed Posted more than 20 years ago

    8

    Whee, Labratkid uploaded new tileset, lets review:

    TILES ADDED / EYECANDY TILES:
    Wow! This tileset has all tiles what good tileset needs. Waterfall,Ground cave tiles, mushrooms, etc.I also love that mushroom (from commander keen4)
    and textured background is good too.
    Only bad thing is that background layer eyecandy tiles (two kinds of mountains )can be bit hard to JCS newbies.Nothing else to say. =p
    Pros:Good eyecandy tiles, etc.
    Cons:can be bit difficult to use by JCS newbies.
    Rating:8

    EASE OF USE:
    This tileset is really to use, when i downloaded this tileset, i went to my JCS to look at it, (almost 8 minutes ago) and i know how to use it.But, there is a bad point, like i said in Eyecandy section, those mountains can be
    bit hard to use (by JCS newbies)
    Pros:Using this is easy.
    Cons:can be bit hard to JCS newbies.
    Rating:7.7

    DETAIL / QUALITY OF GRAPHICS:
    Okay, lets say that detail awesome.
    Those mountains, (for layer 4.) look like they would be from Tileset master or something.Hmm, and lets say that this set reminds me of “Rocky Roads” and “Earthworm world” .
    But, there are bad things. I think that those mushrooms should have done better, but it is still very good set.
    Pros:Graphics are good.
    Cons:okay, some tiles should have done better.
    Rating:8

    MASKING:
    masking is very goodly masked, nad i have no complaints.Thigies are rightly masked, and mask message is good.Only bad thig is that those mushrooms are weirdly masked, or at least i think so.
    Pros:Good masking mostly.
    Cons:mushrooms.
    Rating:7.7

    COLORS:
    the whole tileset uses brownish color.But, luckily diffrent kinds of mushrooms were included, and a waterfall, they will rise my rating number. Anyway, i think there is too many tiles what are brown…
    Pros:Good colors…
    Cons:Brown,brown…
    Rating:8

    MY CONCLUSION:
    This is very good set, make more tilesets, Labratkid.
    DOWNLOAD RECOMMEDATION: YES!
    BUILD WITH THIS: YES!
    FINAL RATING:8 ( 8 + 7.7 = 7.8 + 8 = 8 + 7.7 = 7.8 + 8 = 8)
    EDIT: I decided to take another look to your tileset. i saw some tiles, what i dind’t saw first time. Horever , those tiles rise my rating number. Congrualations.
    EDIT2:OMG, i forget masking!
    EDIT3:I added new section to my review, Colors.

    ~ThE ChaiR[This review has been edited by ThE ChAiR]

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    PHT Posted more than 20 years ago

    7

    COOL TILESET!

    The tileset is good drawn and not too hard to use. It has also textured bg (stolen from psych tileset by Nick Stadler ;P). There is also some stuff for layer 3 and 5. At the moment I can’t use it because I am working on my Forests Of Dreams episode but it’s really cool tileset. + Bonus for those blue “things” from Comander Keen 4 (I hated those as I played Commander Keen :]). I don’t feel like making the review much longer. All I have to say is: Well Done.
    PROS: good drawn, stuff for layers 3 and 5, commander keen thingys.
    CONS: like mentioned in chair’s review textured bg isn’t too easy for newbies (like me
    ;->)
    FINAL RATING: 6.5
    THE FINAL GRADE: C-
    DOWNLOAD RECCOMENDATION: maybe

    PHT

    EDIT: now I saw Traft’s rating and was shocked. OH MY GOD! I’M AN OVERRATER!!!
    Then I looked again and….well, maybe 7.7 is really a bit too high. alltough I think 4.7 is a bit too low for this.
    A 6.5 fits it for me
    sry labrat.
    PS: cause I don’t get mad on you you shouldn’t get mad on me ;-P
    [This review has been edited by PHT][This review has been edited by PHT]

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    the real one Bjarni Posted more than 20 years ago

    8

    YEAH!!!!!!!!! You have a ton of items!

    1 Good eye candy
    2 Great arts (you are good arter)
    3 Good texture background
    4 Great backround
    5 Great forground
    6 You forgot a lot of stomps
    7 Good hook tile
    8 Good poles tiles
    9 Good leyers
    10 Good animated tiles
    11 Cool mountains
    12 Cool fire
    13 You’ve name your tileset, with your rabbit, that’s good!

    Overall rating: 8.2, there some problem but few! ;-) Have a nice day!

    ~Bjarni Haraldur Sigfússon

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    Stijn Posted more than 20 years ago

    6

    For some reason, I don’t like it. hides

    To start, the layer 6+7 eyecandy is ripped, something I don’t like. The waterfalls and fire are also ripped, I won’t take points away for the fire because it’s very hard to make a decent fire animation but you could have created the waterfall yourself easily. The ground looks nice, however it’s almost the same color as the background eyecandy and the contrast is too low. Some gradients at the edges would have been nice. The grass is okay, too bad there are no tiles with grass for slopes. Some things that I will add points for altough it’s unfair: The commander keen mushroom (hurray!) and the Total Freaks signs (hehehehaha). I also EXTREMELY LIKE the support act >)
    All items that should be in a decent tileset are present, including hooks, poles spikes and text signs. No exit sign, but you can use an “EOL Signpost” event for that.
    The textured background is fairly nice, the fog tiles can be useful but overall the tileset looks quite boring. Everything has the same, brown color. A little gradient at the edge of the platforms could have taken this major setback (in my very humble opinion) away.

    Make more colorful stuff next time, the graphic quality shows your tilesets have some potential >)

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    the WINNER Posted more than 20 years ago

    7

    A tileset =O

    TILES/EYECANDY OF THEM:
    I’d like to mention that Labratkid starts to advertise TF with this tileset. And this one has even ripped mountains from Psych 1 (night?). Waterfalls are ripped from Jazz1: Diamondus. The tileset has a text “Waterfall taken from Ancient Riches. Used with permission.” Maybe Ancient Riches has that ripped waterfall too? I never saw ancient riches so I can’t tell if that’s a lie or not. Anyways the waterfall is from Jazz1 diamondus. Layer4 tiles aren’t a so good quality things. The grass isn’t wonderful, but it isn’t bad. Average, maybe.
    TILES/EYECANDY OVERALL: 7.7

    MASKING:
    Woah, mask messages. MASK MESSAGES STRIKE BACK! There are invisible tiles. Yay. Now you don’t need to make an arenastyle level to CTF. Just use these tiles as a border and you don’t need to take care of them again. The masking is just as it must be. Fun…
    MASKING OVERALL: 9.4

    EASY-TO-USE:
    It’s actually easy to use this tileset. So all newbies can download this now. You can make a good level even if you would be new to JCS. You just need to know how JCS works and blabla…
    EASY-TO-USE OVERALL: 9.2

    PALETTE:
    Normal palette… Just like the stencil.
    PALETTE RATING: Does not affect.

    TILESET INTERESTINGNESS:
    or how was it said? ;P
    The tileset itself is quite boring. If the colorful one tile is ignored, the whole tileset is brown and blue. If a level with this is made, it should be short. This is boring…
    INTERESTINGNESS OVERALL: 5.7

    VERDICT:
    A quite nice tileset, but it’s boring. I don’t really see anything interesting in it. 7.

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    cooba Posted more than 20 years ago

    8

    Another tileset of Labratkid. Nothing else

    There’s NOT much eyecandy tiles for layer 4, only some mushrooms (next time make anim to Mad Mushroom of CK4), deeeeeadly fire and familiar mountains from Psych reserved to 7th and 6th ones. Chair said that some tiles should be done better, and I agree with heshe… whatever.
    “Event” tiles also are in here, type hooks, poles, bustable scenery etc. I didn’t saw any mistakes in stuff, but I place 7.5 since I don’t like youthis tileset is great!

    Cooba a.k.a Qba

    [This review has been edited by Cooba]


    Originally posted by labratkid:
    Argh, I’m going to reupload in a few minutes, because there is a palette bug that makes poles and the textured background in 8bit work incorrectly. Please download the updated version if you have all ready downloaded the level.

    Edit: Okay, it’s reuploaded. Now, download it. =P[This review has been edited by labratkid]

    PHT: The textured background is a cloud filter in Photoshop. Since I don’t have Photoshop, I had Spazzyman make it for me with the click of a button, and I edited it. I didn’t take that for Psych. I did, however, take the mountains from Psych. Thank you for reviewing.[This review has been edited by labratkid]

    Winner, yes, the waterfall was ripped from JJ1, and, no, it’s not from Diamondus. I don’t know where it’s from, but it’s not Diamondus ;-P I think it’s Crystalis, but I’m too lazy to look.[This review has been edited by labratkid]


    Um, no. IMO it’s ripped from Crysilis, not Crystalis
    Crystalis doesn’t exist
    Only Crysilis
    So
    :P
    Hahaha

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    American Posted more than 20 years ago

    5

    There is just something about this tileset that bothers me to the very core of my existence. Call me a cynic, but for some reason – probably because it is – this tileset feels like much of it was put together from different tilesets. Usually, when someone does this, it turns out looking very poor and being completely unusable. This is not the case, although it does really make this tileset a lot worse than it could have been. Oh well; here we go.

    THEME: The theme of this tileset is…uh….to be one hundred percent honest, I have no idea what the theme it. It appears to be ground. With waterfalls. This is a genre that is way too old. The ground, in fact, looks like it is from many tilesets from 1999. There is not much creativy contained within the tileset. It features the standard, minimal features for a tileset such as this: Ground, mountains, a waterfall or two, and grass. Yawn.
    Pros: It is not a space tileset.
    Cons: It is a nature tileset.
    Rating: 2.0

    GRAPHICS: To put it bluntly, the graphics here are dismal. As I previously mentioned, the ground looks like something made in Paint in 1999. It has little jaggies which you would never find in actual dirt, and is pretty much the standard brown “ick” color with the same pattern repeated over and over again. When going down a hill, one notices that there are little bumps in the hill. This could have been made to look good, but instead simply looks like a lazy alignment problem. There is an alternative ground color, slightly darker, which is not much better and is even more depressing. The rocks look surprisingly good, although not very realistic. The grass reminds me of Hotel Heroes tilesets, which is arguably a good or bad thing. However, it just does not fit in with the ground. The vine looks okay, although its color suggests that it may have been made out of Wheat Thins. The hook looks more like a noose than a hook. The text sign is okay, although it is a bit too resemblant of a pillow speared onto a fence post. There is also a mushroom, seemingly stolen out of Commander Keen, that sort of fits in, yet at the same time looks too bright for the level. It is a decent addition, though, considering. The other mushrooms, which look like spades from a card game, are too dark to be noticed very easily against their background. A standard crystal-like waterfall from (insert 8-bit game here) and some various pictures of players and players’ names round off the rest, with a few okay-looking mountains thrown in for good measure and layer seven use. The whitesmoke-colored lumps are probably intended to be clouds. If they are intended to be anything but whitesmoke-colored lumps, though, they don’t do the job very well. Come to think of it, the ground looks out of a Hotel Heroes tileset, as well. Overall, disappointing.
    Pros: Nothing looks hideous…
    Cons: …except for the clouds and the ground.
    Rating: 4.5

    INVENTORY: I’ve never been very good with finding things, nor remembering things that should be included in something. However, for the most part, it appears that everything is here. There are vines, hooks, and the like. There is also fire, disappointingly the default sort. Rarer items like sucker tubes appear to be completely missing from this tileset, while the more common sucker tubes also seem not to be here. In this sort of tileset, there is no excuse for missing sucker tubes, as just having the sucking effect out in the open looks bad.
    Pros: Most things are here.
    Cons: Sucker tubes are missing, as are most things considered extra.
    Rating: 5.2

    ORIGINALITY: No. There is little to say here other than “no.” This tileset frankly lacks any originality whatsoever. It is just like nearly every single earth-themed tileset before it, and does not do a very good job, either. There are a few interesting inclusions, such as the mushroom, but everything else is too standard to be regarded as anything of notable originality. And even the mushrooms – although not those mushrooms specifically – are fairly common in tilesets like this.
    Pros: None.
    Cons: No originality to speak of.
    Rating: 2.7

    EASE OF USE: This is one category in which this tileset excels. To put it simply, there are few easier to use tilesets than this, mainly because it does not take any risks at all. There are a few places in which the use of another layer are necessary in order to make the tileset look good, which does do damage to its score, but other than that, it is an easy tileset to use. Not that you would probably want to.
    Pros: Really easy to use.
    Cons: There are a few areas in which it could have been made more user-friendly.
    Rating: 7.5

    MASKING: So-so. All the little ridges and stuff are translated to the mask, as well, which probably should not have been done, since they are small enough to theoretically get stuck in. However, getting stuck was moderately difficult in testing, so I suppose they are not too small. Still, there is no point in having them. The masking on the hills worries me, mainly because it goes from fairly straight to way to steep. This is the sort of place where one could easily get stuck while running. The whole thing bothers me, but I think I’m just being paranoid. It more or less looks okay.
    Pros: Not easy to get stuck.
    Cons: Questionable masking proceedures that are more or less bad ideas; no reason to have them, despite them not doing much damage.
    Rating: 6.0

    OVERALL (not an average): I just cannot like this tileset, no matter how hard I try. I hate to be the person who rates so low, but unfortunately I just do not see in way in which this tileset could possibly deserve a score of eight. It looks below average, the mask is below average, and most everything about this tileset is generally subpar. There are not many bright spots, either. This tileset lacks creativity and feels more like a “hello world” than a release. What sort of level would benefit from this tileset’s use, I do not know. It is too generic to show effort, and seems to not want to go to any pains to develop an identity. So, it remains in the bins of sub-mediocrity.
    Pros: Very few to note.
    Cons: Lots of problems. Just plain not very attractive.
    Rating: 4.7

    SCORECARD
    Bugs: C
    Eyecandy: D+
    Background Eyecandy: C+
    Foreground Eyecandy: C -
    Masking: C
    Tile Variety: D
    Tiles Included: C
    Quality: C -
    OVERALL: C -

    Pros: Very few to note.
    Cons: Lots of problems. Just plain not very attractive.

    FINAL SCORE: 4.7

    - Trafton

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    Lark Posted more than 20 years ago

    Argh, I’m going to reupload in a few minutes, because there is a palette bug that makes poles and the textured background in 8bit work incorrectly. Please download the updated version if you have all ready downloaded the level.

    Edit: Okay, it’s reuploaded. Now, download it. =P[This review has been edited by labratkid]

    PHT: The textured background is a cloud filter in Photoshop. Since I don’t have Photoshop, I had Spazzyman make it for me with the click of a button, and I edited it. I didn’t take that for Psych. I did, however, take the mountains from Psych. Thank you for reviewing.[This review has been edited by labratkid]

    Winner, yes, the waterfall was ripped from JJ1, and, no, it’s not from Diamondus. I don’t know where it’s from, but it’s not Diamondus ;-P I think it’s Crystalis, but I’m too lazy to look.[This review has been edited by labratkid]

    Trafton, the hills are not meant to go from 180 degrees to a steep angle. You should usually start out with a slope that’s not steep, and move onto steeper ones.[This review has been edited by labratkid]

    Neon, if it’s the same, why is there a 4.0 point difference in your ratings? ;-P[This review has been edited by labratkid]

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    Neon PSY Posted more than 20 years ago

    Nice job on the tileset better than I could ever done
    But It looks WAY too much like the worms tileset.
    What is the point of this one if you have one allmost esactly the same?

    otherwize ok.

    opps :P got the rating wrong![This review has been edited by Neon PSY]
    (Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]

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