Ok… this I gotta see: three conversions in one. No wonder Violet hasn’t uploaded anything in ages (and the fact he’s an admin now)
Ok, three tilesets in one zip = three seperate reviews = one long review. I’ll start with Megairbae, then Lagunicus and lest best Orbitus.
Mega Airbase
(Note: yet again, Violet used the wrong music file for the example: Song10.s3m is Crysilis, Song16.s3m is Megairbase. Does he even test the music?)
Conversion Completeness:
As always, Violet didn’t miss a tile of Megairbase. He even managed to find that blue block that was only in the boss level. And much to my surprise he put in the rare animations: those thin lighted platfroms, and that square block like thingie? Good job.
Masks:
Smooooooooooth. Need I say more? Ok, only one smal hidden message. Need I say even more?
Added Extras:
No conversion is complete without added extras, and they’re present, as always with Violet: destructible block, sucker tubes, arrow shaped poles, vines, the usual stuff. Violet also added a new background (enlarged version of the original, and it shows: very pixelated), those big missles (in the background of the example), JJ1 signs and even that Devan boss tank. That’s all :)
Lagunicus
Conversion Completeness:
As always, nothing missing. I should remind you that Lagunicus has two sets of colors: the light ones for the surface and the dark one for underwater.
Masking:
No bumps, no problems. One smal message announcement an upcoming episode.
Added extras:
You can guess what extras are put in, so I’m not gonna bother putting them all in. They’re both in a light colored version, and a dark one (except for the standard Textured background) so it’s your pick :P The water gradient isn’t working at 100% (I’d say 90 to 95), but big worries: the color don’t go hay-wire :P
Orbitus
Conversion Completeness:
As always, nothing missing, even the many aminations are there. Orbitus has two different layer 4 walls: horizontal and vertical and each relevant tile has both :P
Masking:
Not again… Ok, no bumps, just smooth. One message: it seems this conversion is made for BlurrED as prize for a contest. :)
Added Extras:
I’m starting to regret this…Ok, the usuall extras are there, even a new textured background and an enemy: a static Beholder (cyclops thingie). Take in that BlurrED sprite, and pole standards, and I’m done phew. And don’t worry about those bouncy walls: Violet found a way to make them work in JJ2. Just read the readme.
Verdict (finally!):
These are conversions you must have. These planets had the least chance of getting converted (Lagunicus and Megairbase being the least appealing and Orbitus being too hard with all the animations). One thing tho: I suggest you all read the readme. Violet put in some extra info about what works in the set and what doesn’t (like poles and snow). Definitely recommended for the JJ1 tileset collector.
- JelZe GoldRabbit =:3
P.S. Just to let you know: of all 30 planets of JJ1 (9 × 3 + 3 = 30) Turtemple has not been converted at all, or at least at an adequate level. Who will be the first to convert it? ;)[This review has been edited by JelZe]