Sheesh, I’m becoming Aiko at this rate. O well, every level needs a good thorough review, right? Not the kind of the two before me (who are probably biased)
First impressions:
When I first ran this level, one thing came to mind: roomy. This level has corridors of at least 4 tiles high. Another thing was emptyness: no noticable eye candy (except for the background), hardly any ammo and goodies. This is a good start…
Layout:
Like I said before, this level is roomy ,and big. The corridors are like at least 4 high and the platforms are thick. You’re able to run around freely however, I noticed only one real dead end, near the bottom. A good battle level, in my opinion at least, is compact. In the layout department, this level scores medium.
Tileset use:
This level uses the metallic “Wasteland” tileset by Blade, which is included in the zip. I failed to see any outstanding eye candy on layer 4 (the only layer shown in low detail where eye candy is the most important), layer 2 and 5 (tho layer 5 is well done). However, da man tried experimenting with 3D background on layer 7 (3D isn’t restricted to layer 8 :p). Layer 8 is filled with the standard tiles, layer 7 has the (translucent) Textured Background. This form isn’t recommended, but it’s fun to see he has the guts to toy with them. It’s just too bad he didn’t use the set to it’s full potential.
Ammo, candy, stuff that’s good:
When I say “big battle level”, one thing comes to mind: emptyness. The clusters of goodies are far apart from eachother and are smal: 3 by 2 (ammo with one coin). Furthermore, there are some on the slopes, other are just… there. There are two powerups: a seeker powerup at the dead end, and a blaater powerup in the bonus room (20 coins). In a big level, spread out goodies are inevitable. That’s the reason why compact ones are much better.
Miscellaneous:
This level uses a custom music file “demo.mod” by Necros, which is also included. Songs by him are always good, but there’s also the matter of “fitting”. In that matter, it succeeds well. The next level setting is set to itself, which is recommended for stand-alone levels.
Verdict:
Another decent but big level, no big bugs I could find. If the level was smaller and had more goodies, it would have gotten a higher rating. For now, I’ll settle for a 6.5.
- JelZe GoldRabbit =:3[This review has been edited by JelZe]