The Thunder Mountain

  • Rating: 7.2

Reviews and comments

    007 Posted more than 20 years ago

    7

    about the lvl
    Its fun to play in it there are puzzles with triggers I like the cat ideas.
    But there are some bugs at the tube.
    Backround is nice but blue thunder ;):P
    The gameplay is good but there is a bug by the endboss By me devan goes in the wall:P
    The enemie place is nice you have choose the good enemies to place.
    The layer with that stars is nice to
    But why you have use 1MC a jazz in a box.You mispelled this text:§1When jazz was falling:@hmm wher is Devan?@
    you forget a e;p

    at last
    A nice lvl with good music and blablabla
    I give it a 7.2

    ~goldspy

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    cooba Posted more than 20 years ago

    7

    BLAH CARROTTUS

    Level is alluring, these mysterious music and layout. About the BG, the idea with blinking black is innovation, but the light blue blocks (probably water)that appears sometimes, looks like CRAP. Also too less eyecandy tiles. So some points get removed.

    Originality – sometimes yep. The moment with cats and and the Coin Bunny aka Bonus Bunny. Cats appears from nowhere, teleports you to other locations, hang you to the way up and open doors. BTW I wasn’t opened door at start due to I can’t get the pumpkin. Pity. Coin Bunny send you to cavern, which is actually filled with Tuffs (is it a cruelity of Bonus Bunny, or just he forgot?). What the Bonus Bunnies does. A strong point of this level.

    Music – fits. No comments more.

    Level is interesting but I am sad that level finishes too fast. Not that it’s too short. I’ve just a some fun hunger. Yep, that’s a stoopid name. Tisk tisk.

    No death pits as in other levels. So I am happy. (But you did rip that strange sign that makes text a more narrow by the way :P) So happy that I give you extra point.

    ———————————-

    Your levels become more cool, DX. If a Tempel Episode II (you’re always spelling Temple bad) is done with levels like this or better I’ll give it a 9. Or even 10. You didn’t never receive a deserved 10, huh? So prepare for bitnumber strike. Hahahahahahaha.

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    DarkSonic Posted more than 20 years ago

    8

    Ok, Dx asked to review this, well here it comes.
    Gameplay: Good. The gameplay was good, because there were original things. Coins, triggers and the background was original too. That isn’t used before I think.
    Rating:7.5
    Eyecandy: Good/Very good. The eyecandy was good/very good. There were lots of things to see here but I have seen more
    Rating:8
    Pickup placement: Good/Very Good. I saw that it was good but almost no ammo. Food placement was very good and carrot placement could be more.
    Rating:7.6
    P.S. my reviewing system is not as that of yours.
    Very bad is exactly 1.
    bad is 1.1-3.
    bad/okay is 3.1-5.
    okay is 5.1-6.
    Good is 6.1-7.
    Good/very good is 7.1-8.5.
    Very good is 8.6-10.
    It’s a strange system, but it’s also a experiment.
    7.5+8+7.6:3= exactly 7.7[This review has been edited by da man]

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    Lark Posted more than 20 years ago

    7

    First, I would like to speak a little bit more on my review system.
    Very good – The 9-10 range for the category.
    Good / very good – 8-9 range for the category.
    Good – The 7-8 range for the category.
    Okay / good – The 6-7 range for the category.
    Okay – The 5-6 range for the category.
    Bad/okay – The 4-5 range for the category.
    Bad – The 3-4 range for the category.
    Very bad / bad – The 2-3 range for the category.
    Very bad – The 1-2 range for the category.
    I also do NOT average the scores I give out together. I just prefer to go about reviewing in this way.

    The review…
    Quite impressive.
    Eyecandy – Good
    Well… I’ll have to admit, DX DC finally has an excuse not to have a classic layer six and seven background here, because you’re on a mountain, which is too high up to be able to see the things that go in layers six and seven. Instead of going at it that way, DX DC uses lightning in the background layers, and a dark background in layer 8. Since the lightning uses the water from the classic Carrotus background, it’s going to look a bit buggy no matter what, but the sight of it looks okay. The timing of the animations is a bit bad, though. It’s not random enough; in other words, you can eventually memorize the pattern of the flashes easilly, and it looks repetitive. Nature is random!! -Disguise. You should look at the lightning from the example levels in the Wartorn set for help on making it look better. It looks decent, though. The rain is pretty well done, although I think you should’ve had one background layer of rain as well as the one foreground layer of rain you already have. The rain is well done enough to not have the, “raining up,” effect that many levels have. This occurs when the Auto-Y and Y Speeds are not perfected. As always, DX DC included lots of eyecandy in layer 3 as well as layer 4, and maybe layer 5 (I’m not positive on layer 5). It looks overall good.
    Gameplay – Good
    Good gameplay overall. It’s a bit hard at parts, and the part where you have to jump from carrot to carrot annoys me. I also think that you shouldn’t make levels where you have to randomly guess where to buttstomp in order to find something. You should also try to master the art of level transitions, in other words, you shouldn’t make it so when you don’t have an idea on how to make you get from one part of the level to another part that you desperately want in there, you have to use a warp that is randomly placed. These are hard to do, but if you’re able to master how to make them, your levels will be a lot more interesting to play. I find it quite annoying to have to warp so much.
    Ammo placement – Okay / good
    Overall good ammo placement, although I think the carrots should’ve been spread out more. The part with the spinning maces (I forgot what the event was called as I don’t use these in my levels often) has way, way too many carrots. You should evenly distribute them throughout the level. The food placement isn’t the best, either. The food is randomly places in straight lines a couple tiles above the platform that you stand on, most of the time. The food seems random, too. You might have, for example, a line consisting of a pie, a pretzel, a banana, and a bad of peanuts. It’s good in the long run, though.
    Enemy placement – Good
    Well, the enemy placement is good, except for the enemies you chose. I don’t know about you, but I’ve never seen bees on a mountain, especially if it’s pouring rain and there’s lightning. I’m not good at reviewing this area of levels, so I’ll just leave it at that.

    THE END BECAUSE I’M TOO LAZY TO WRITE MORE =D

    Download reccomendation: Sure.[This review has been edited by labratkid]

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    Sacrush Posted more than 20 years ago

    8

    Well here is my review!!!!

    Eyecandy:
    Okay!!! I did`t really say any Wow in it but still a okay eyecandy. There where some tilebugs.Background could still be better like clime plant`s.

    Enemy placement:
    Okay!!! They are good placed and there are Tuff turtles, norm turtles, lizards and float lizards. On one spot there are tuff turtles above each other it`s okay but you did to many above each other. The rest is fine.

    Item placement:
    Okay!!! There was enough ammo but still not really much could be more in it. There are also a couple of gems and food. Carrots are well placed.

    Gameplay:
    Good!!! It was fun to play and a lot to do but the coins could be better because you always need to fall if you want a coin and then you need to go in that suckertube again. 5 coins are to hiddin i needed to search for to long. The boss is not really good next time only do Devan.

    Other:
    Good!!! A style that you only find in this level and the background is cool to. Music also fits in the level and it`s fun to play. No easy normal and hard mode to bad. Level lenghte is okay.

    A cool level here a €-€7.5€-€
    [This review has been edited by Satan][This review has been edited by Satan]

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    snzspeed Posted more than 20 years ago

    7

    Hmm, congrats, Dx. Good level from you. Keep this work up, and here is my review:

    EYECANDY / TILESET USE
    Hmm.. good. tiles were rightly used, and Dx used almost every tile of the carrotus set,( wich is one of my favorite sets, by the way ) i have some complaiments though, i think you didn’t use enough eeyecandy tiles, like those leave tiles in cave, etc. And that background is bit buggy, but it’s ok mostly.
    Pros:Good tileset use.
    Cons:Some bugs in that background..
    Rating: 7.2

    GAMEPLAY / FLOW
    Its good, and nice.
    No complaiments, except that its little bit too easy.And you should use more foods, so player could get a sugar rush. Don’t overruse foods though..
    So, average gameplay.
    Pros:Nice flow, easy to play..
    Cons:Hmm.. too easy.
    Rating: 7.0

    PLACEMENT
    Okay, i think that placement is quite good, but there are bit too many gems.
    Ammo and foods are goodly placed. No complaiments.
    Pros:Good placement..
    Cons:Bit too many gems..
    Rating:7.0

    FUN FACTOR / ORIGINALITY
    It is original, but it is bit boring… ofterwise its nice..
    Pros:Nice, and bit funny.
    Cons:Bit boring…
    Rating:7.5

    CONCLUSION
    Well, i think that level is ok, and like i said before, keep this work up, Dx. :)
    DOWNLOAD RECOMMEDATION: Of course.
    FINAL RATING: 7.2 ( 7.2 + 7.0 = 7.1 + 7.0 = 7.0 + 7.5 = 7.2 )

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    wadledee Posted more than 20 years ago

    7

    Well, it’s an nice lvl!
    So I come to review!!

    -Gameplay
    Good, many good things(triggers,coins,background)the background was really original, and that from“give me a pumpkin so I can let you trough the blocks” was also original
    -7.0
    -Eyecandy
    Great!, if you ask it on me! Also if you get the tail from a cat, that you warped trough the time!That’s very interesting!(Can you tell me how to do that?)
    -7.3
    -ammo,food and carrot placement
    Good, food will you see ev’rywhere in the lvl on the right places! Carrots are placed also good. But ammo…OMG! Was it really one crate with ammo in the lvl or was there more? I haven’t see more! Very bad!
    -6.7
    -Enemy placement
    Good, enemy’s are placed well, on the good places.And it’s not that there where 1 or 2 kinds of enemy’s, no more!
    -7.3

    -Bugs
    Well, I haven’t see much bugs!
    Or there where few bugs, or no! The only one I have seen, was on the begin of the lvl, you walking over bridges when stones falling down. If you wan’t to get that pumpkin(to go trough the wall)you must buttstomp on the bridge. If you’re not jumping in the hole in 5sec., an stone will fall in the hole and will be stuck! First you must shoot 10minutes against that stone, so it go’s out the hole.That’s bad!
    -7.0

    -Overall
    A nice lvl with great music, background, triggers and more!
    It’s a GREAT lvl with the Carrotus tileset! So download it!!

    Lets see… 7+7.3+6.7+7.3+7= 34.3:5=…
    ………that will be +- a 6.7!Good man!
    Download: YES!!!!
    Host This:Yes!
    Review This: Yes!(Haha)

    this review has been edited by Wadledee

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    Ðx Posted more than 20 years ago

    cooba i stopped the tempel episode for a while.

    Yay Lababratkid give’s a download r.!

    ;p[This review has been edited by dx dc]