Inferno Battles

  • Rating: 7

Reviews and comments

    Lark Posted more than 20 years ago

    7

    I will basically review these as one since they are both so similar in their eyecandy, gameplay, and ammo placement.
    The Heck Hole
    Eyecandy – Good / Very good
    Very nice. Plenty of stuff in the foreground, two background layers, and nice eyecandy in layer 4. For a first timer (or atleast you appear to be as I don’t see any other levels by you), you did great using arguably the hardest default tileset. (of the 1.23 ones, that is).
    Gameplay – Okay / Good
    Spaz biasing with asdsaddas. =( This is Spaz biased to the point where even Scizor CT would exit the level, switch to Spaz, and come back. As for the gameplay, the gameplay is rather fun. Too bad the flow and layout are rather poor.
    Ammo placement – Good
    A shield! Boooo! But, wait! The shield is strategically placed in a coin warp! I think it’s good that people are expanding their levels to the point where shields are available, although I think it’s still rather dumb to put one out in the open like in Battle 1. Back to the shield in this level, I think you should’ve made it so you only get 15 seconds of shield time by forcing you to have to stomp the shield. As for the rest of the ammo, not bad at all. There aren’t very many powerups, but the ones that are there are well placed.
    Overall: Good
    What the Heck?
    Copying Earthworm Jim level names, I see? =P
    Eyecandy – Good / Very good
    My review for the eyecandy of the Heck Hole stands for this one.
    Gameplay – Okay / Good
    My review for the gameplay of the Heck Hole stands for this one. The Spaz biasing is even WORSE here! =(
    Ammo placement – Good
    My review for the ammo placement of the Heck Hole stands for this one.

    Overall: Good
    Download recommendation: Sure
    Host this often: Probably not. This is TSF.[This review has been edited by labratkid]

    Earthworm Jim is a game, indeed. The level, “What the Heck?” actually greatly inspired the Inferno tilesets in JJ2. They look very, very similar.[This review has been edited by labratkid]

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    Ðx Posted more than 20 years ago


    Originally posted by X2:
    Uhhh… just asking, but what is Earthworm Jim?

    its a game

    Snotticus Posted more than 20 years ago

    yay! i finally got TSF! :D

    well, i’m not in the mood for a long review so i’ll just stick with this extra short one for now. ;p and like labratkid said, these 2 levels are very similar, so i’ll review them as a whole.

    eyecandy: the eyecandy in these levels was great! layer 2 nicely used and the author didn’t forget to place the fire in the foreground for the inferno night level. however, some of the eyecandy wasn’t very balanced. eg. i spotted a lot of tilebugs here and there. still, i think the eyecandy overall is good.

    gameplay: the layout of these 2 levels is fairly average, and it’s very spaz biased (even more in the inferno night level). but i guess it’s fairly average for a level, maybe a little more then average.

    placement: good. both these level’s placement is good: has a good and balanced placement of ammo, etc. nothing there which i really stand against, so i guess it’s pretty good.

    overall: these 2 levels are fairly good. and as you can pretty easily tell by my review, the eyecandy was probably the best aspect of these levels. still, gameplay and ammo placement weren’t bad, so i think they’re both pretty decent levels. good job.

    download recommendation: sure… why not?

    (Rating removal due to IP match. You receive a warning for this, while the author receives a subwarning. Please do not do this again. -Trafton)[This review has been edited by Trafton AT]

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