Spazy Planet

  • Rating: 6.9

Reviews and comments

    blurredd Posted more than 20 years ago

    7

    Let me guess… CelL’s Zaitox Station 67 was the inspiration?

    GAMEPLAY:

    I don’t like the layout much at all. It’s too awkward for my tastes. This level has the bases placed close together like in Zaitox, except the two bases aren’t positioned in the center of the level. Mostly because of base placement, there isn’t much balance. A lack of balance coupled with a small level size is the formula for disaster. Moving on, flow and spring placement need work. Also, something bigger than the two-tile high passageway near the carrot would be preferred. And some more advice: check masking next time. I shouldn’t be able to climb into walls.

    EYE CANDY:

    It’s like Zaitox eye candy—just not nearly as good. The mud tiles weren’t really misused, aside from looking unnaturally squared-off, but many of the other tiles were.

    CARROT AND AMMO PLACEMENT:

    Carrot placement isn’t that bad, considering the layout flaws. I’m not too fond of the powerup placement, though. I would have switched the positions of the seeker and RF powerups, then moved the RF powerup to the far left somewhere. I’m not too fond of ammo placement, either. IMO, there’s too much ammo too close to the ground. And fewer crates would be nice.

    HOST THIS OFTEN?

    I wouldn’t say so. This level tries to copy too much from Zaitox—and fails miserably. Try something more original next time. 6.5 is my rating.

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    Ðx Posted more than 20 years ago

    8

    hey! happy christmas!

    Ammo

    The ammo is nice. mayby the
    powerups ar to easy to get but
    its okey.
    you can get nice ammo on each base
    only in one base ( left or right ;p )
    ther is POWERUPS seeker and at the
    other just bouncer! Omg ;p

    Gameplay

    Its not bored. its spazzzzz based again.
    its small and not big. so its okey.
    i can see that yor levels ar getting beter!
    so… this is oke.

    Bugs

    I found none! that great for ya!
    so no bugs.

    Eyecandy

    The eyecandy is just what blurredD said.
    its fun with eyecandy so its okey.

    Download: yes
    Host this:Yes
    happpyyyyy Christmas: YES!

    Ðx

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    snzspeed Posted more than 20 years ago

    7

    Well, im very bored and i have no other things to do, so i decided to review this.

    CTF review: Spazy Planet

    FIRST IMPRESSIONS:
    Well, like BlurredD said, this level tries to copy bit too much from Zaitox, like that base placement. There are some tilebugs too, like that yellow/black thingie, what is in next to both bases. it looks a bit dull. And the gamepaly is not the best one.. Download or not, my review should tell everything, so lets continue:

    EYECANDY:
    Basic/standard – Hmm, basic eyecandy and some tilebugs. Like that yellow/black tile, next to both bases. ( btw, sorry if my english is bad )
    It looks a bit weird, since it looks bit dull, but ofterwise its ok. No major complaiments, and i must admmit, that this your best level ever. there is some nice eyecandy on some platforms, and that background looks nice, but there are still some tilebugs, and this level is too linear, and bit more eyecandy on a level would make it look more nice.
    PROS: background layers, some platforms
    CONS:some tilebugs, dull looking parts.
    RATING:6.7

    TILESET USE:
    Quite standard – well, standard tileset use. tileset was mostly used rightly, some platforms are good example. there are some things missing, like turrets, or those base-things, which are included on tileset. there are some parts,, where i don’t like about tileset use, and tile bugs, ( like i mentioned above ) okay, end of the tileset-use section, cuz im too lazy to write more. ;p
    PROS:Standard..
    CONS:tile bugs, etc.
    RATING:6.7

    GAMEPLAY:
    quite bad – well, it is quite bad. other side is quite hard to move, since other side has more platforms, than other one. Myself i think that CTF levels should be symmetrical, because of the balance, what is important thing on CTF.And base placement is bit weird, and quite unfair since red team can reach blue base easier, than blue can reach red. And there are some springs what could be better placed. Gameplay is the worst thing on this level. and there is no good thing what i can say about it. well, at least, you included the full energy carrot. saves this section for low rating..
    PROS:Hmm.. Full energy.
    CONS:Quite linear, wrongly placed springs, etc.
    RATING:5.7

    AMMO PLACEMENT:
    Hmm, good – Good ammo types are chosen. and those powerups are good too. sometimes, there are small packs of ammo, looking like this:
    **
    **
    Hmm, i think, that ammo packs should be 3 * 2, it would look nicer,and it would be better, since palyers would get good amount of ammo. Well, no more comments.
    PROS:good ammo chosen, its goodly placed..
    CONS:small ammo packs..

    ORIGINALITY:
    Hmm,i wouldn’t say that this is original. Custom tileset + music. But iot doesn’t matter, since i won’t give rating for originality.
    PROS: N/A
    CONS: N/A
    RATING: N/A

    FUN FACTOR:
    This level is quite fun to play, but i don’t think it deserves so high, like 7.7 or something. ;p
    and some parts of it are boring. ;p
    boring + fun level.
    no more commetns, since im way too lazy to write more =PPP
    and i won’t include this section in rating.
    PROS: N/A
    CONS: N/A
    RATING: N/A

    CONCLUSION:
    Well, this level looks like it would deserve an 6.5 or something. train more with JCS, and you will become better. ;)
    DOWNLOAD RECOMMEDATION:your decision.
    HOST THIS:maybe..
    RATING:6.5

    ~The ChaiR (Snooz) of LS[This review has been edited by Snooz]

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    NOKA Posted more than 20 years ago

    That is good that you used the custom tileset ehich has rating more then 8 :)

    I will not review it because I don’t have time

    Christmas is a lovely link between old years and new That keeps the bonds of friendship and of love forever true