Okay so here is the verdict:
2 types of this big block 96/96 pixels – Check
Long Stone block 96/32 pixels brown – Check
Some Stonar slopes – Check
Spikes (all 4 types of rotated spikes)- Check
Stone background – Check
Columns – Check
Window and flipped window – Check
water – Check
Animated water – Check
The stonar slopes with background – Check
Grey Stone blocks 96/32 pixels – Check
Mountains – Check – all parts of it
Skeletons – Check
Grass – Check
The other grounds (red one) – Check
Animated arrows – Check
All jj1 tables – missing one!
Gradient for background – Check
This was a check list for some basic standard Stonar tiles.
Now let’s see the extra ones:
Sucker tubes – noooo
Texture background – Check (doesn’t work the best, but like labratkid said it looks nice)
Vines – Check – nice :)
Destrucktable blocks – Only 3 types ?
Poles – ……no poles?
Hooks – no
Water blocks – no
Any other stuff :
invisible blocks,
Some messages,
Tileset informations,
Xmas Skeleton,
Palette.
That is all I found , nice work Labratkidm I think that this one is better then Cell’s conversion of Stonar.
I found one bug so far – In columns on a bottom there is a palette error – the black color is invisible!
Colors are right (not like in Cell’s conversion)
Masking is good – didn’t found any mask bug.
That is too bad that you didn’t do any example level (I like to review from examples levels), and I don’t really like when you are leaving an empty space under the tiles – It just don’t look very nice.
Always try to add extra things.
Is 8.0 from me. :)
That might be changed if I will found any other bugs.
NOKA[This review has been edited by NOKA][This review has been edited by NOKA]