J2VF: Universal Spacebase

  • Rating: 6.1

Reviews and comments

    blurredd Posted more than 20 years ago

    6

    Another level to review. Hooray.

    GAMEPLAY:

    Well, at least I don’t have to complain about balance too much. But I have to say, I don’t like the way the layout looks at all. Either it’s a squared-off corner or a hideously shaped platform. I couldn’t bare to look at it anymore after several minutes of hosting it. But… I must. Another thing that annoyed me a lot was the platform above the carrot. The platform is thin, so it naturally looks like the entire thing would be covered with one ways. Some different tiles should have been used where there aren’t one way events. A few of the narrow passages annoyed me, such as around 37,20 and 63,20. As for the flow, it could be better, but considering all of the problems I mentioned, it’s not half bad.

    EYE CANDY:

    The tileset was misused throughout much of this level. If the set wasn’t misused, it just looked dull and ordinary. And I detest the way the background looks. I also detest the yellow and black tiles pointlessly placed in front of the carrot.

    CARROT AND AMMO PLACEMENT:

    Carrot and powerup placement actually isn’t that bad; it’s the surrounding areas that irk me. I can’t say I like that huge open space near the RF or the toaster powerup. The placement of ammo needs much improvement. Too much ammo is too close to the ground, and distribution needs refining.

    HOST THIS OFTEN?

    Nope. And the last level was better. 6.2 is my rating.

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    the WINNER Posted more than 20 years ago

    6

    It’s a CTF level.

    EYECANDY – - 7.6
    The eyecandy is OK except the little brown walls. They have an eyecandy bug. Other stuff is fine and some places have a good eyecandy but the brown wall stuff. =(

    GAMEPLAY – - 7.2
    Easy, excellent but boring. There’s a boring way between the bases. Just run left and right. Jazz biased. Spaz users could accidentally fall, but Jazz users can copter. Also, you don’t need to go down anytime. There are a few narrow passages which don’t really add anything to gameplay.

    ORIGINALITY – - 4.5
    Two other levels what use the same tileset&music combination. What’s the fun in that?

    FUN FACTOR – - 4.4
    One boring straight way between the bases and everything else down. No fun. Unlaugh. Too easy and other stuff.

    PLACEMENT – - 6.5
    It’s good enough to get over 6. The way between the toaster and RF powerup is a boring straight way which is too easy. The bouncer powerup and the full health carrot are in the middle. The platforms around the carrot isn’t fun, but fine.

    OVERALL – - 5.5
    This level cannot be called FUN. The boring ways between the bases and the two powerups are… boring. No fun in them. Tileset was misused in many places and stuff. 5.5 and no more.

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    snzspeed Posted more than 20 years ago

    7

    Okay, qucik review here.

    hmm.. Unviersal Spacebase is average CTF level by Darksonic aka da man. It has some weird shaped platforms in it, but the eyecandy is mostly fine. tileset ¨was used standardly, and i have no complaiments. ammo is placed averagely, and i almost like it.ammo should be better in someplaces, but i have no much complaiments. music choice is fine. im thinking 6.5.

    DOWNLOAD RECOMMEDATION:No..
    HOST THIS:i don’t know
    RATING:6.5

    ~Snooz XSD aka NiQ CC. ( i quit J2VF )

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