Galaxia

  • Rating: 7.9

Reviews and comments

    SkulL Posted more than 21 years ago

    7.7

    The eyecandy look nice.
    Game play hmm there is alot of tiles in this level its hard to hit someone but still we can play in this level often.
    Placement is fine some of the PUs are hiding.
    The level`s tileset doesnt look good next time do it with another tileset it would be better :)
    ====================================
    EYECANDY:8.2
    GAMEPLAY:7.0
    PLACEMENT:8.5
    ORIGINALITY:7.5
    ====================================SkúlL[TF]

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    Ðx Posted more than 21 years ago

    8

    HEY Niq ( snooz AGAIN :P )

    eyecandy!

    I like it some ye what is it… grounds
    ar movind and some other nice eyecandy!
    GREAT!!!!

    Gameplay/originally/size

    Its not VERY originally the size is not small and also not big.

    Bases Placed

    Good left and right ( not up and down ;) )

    I give it a

    8.0

    Download recommed: YEs
    Host this: Yea

    Ðx

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    Niels aka ChippieBW Posted more than 21 years ago

    7.5

    I saw this one in Winner’s server, so let’s see…

    EYECANDY:
    Not bad, but I’ve seen better in NiQ’s levels… Galactic Warfare had much better eyecandy. Anyways it’s not bad, although sometimes a little bit confusing (ground tiles in background, so you see it like a dead end)

    AMMO:
    Good placement. There are three PU’s: Seek, RF and Toast, which is satisfying for someone like Winner =) and also the other ammo is spread well among the level. Good balance, just like the Carrot which is in the middle of the level.

    LEVEL STRUCTURE:
    The level is symmetrical and well balanced (I wonder why so many people make levels symetric, it’s kind of boring) But the level is good. Lots of sucker tubes though, which is boring sometimes.

    GAMEPLAY:
    There is really a good low in the level, which is the best part about the level, I guess… You can easily run and jump around the smooth level and taking ammo is easy.

    ————
    RATINGS
    ————
    Score: I’ll give this one a 7.5
    Download: Yes.
    Host: Perhaps a few times, maybe.

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    the WINNER Posted more than 21 years ago

    7

    Another level with NO SEEK POWERUP. YAY.

    EYECANDY: 8.5
    Isn’t as good as in your other levels. The stuff is still good. I like the layer7 (Or 6?) windowthing. Yay.

    GAMEPLAY: 6.3
    OMG THIS LVL BORING THIS NO FUN =(. A straight way from blue to red base. You do not need to go UP or DOWN any time except to get ammo. Also the sucker tubes near bases are getting annoying that I accidentally keep getting on these. Awwwwwww.

    AMMO/CARROT PLACEMENT: 9.3
    This is where the level ROX on. I like the balance. You need electro blasters to get the powerups (They are in an easy place either.). Oh joy.

    FUN FACTOR: 5.5
    The level is so simply stupid in any duel, 2vs2 or 3vs3. The level works like this: AMMO, GO-TO-BASE, LEFT, RIGHT, LEFT, RIGHT, LEFT, RIGHT……. No joy. The text is right on the “another boring level” There’s nothing else really to do.

    OVERALL: 7

    DOWNLOAD RECOMMENDED? If very bored that boring levels are considered entertaining, yes.
    HOST? Read above.[This review has been edited by the WINNER]

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    blurredd Posted more than 21 years ago

    7.5

    Officially going with your other name now? That just makes everything more confusing. Everyone has so many aliases these days…

    GAMEPLAY:

    The level is symmetrical, so that takes care of balance. The layout isn’t too new or innovative, but it’s decent. The general layout seems too narrow, though it doesn’t make it too hard to move through. Also, not all of the sucker tube routes are useful, and I find the tubes on the side to be extremely risky and not worth using half of the time. This level has okay gameplay from what I can tell, but I don’t see myself playing here often.

    EYE CANDY:

    The eye candy in this level has a little original here and there. However it’s a little confusing in places like with some of the 3rd layer tiles, and the background is distracting with it’s unrealistic relative movements. I didn’t really like the BG much at all, but the eye candy is alright overall.

    CARROT AND AMMO PLACEMENT:

    The full energy carrot and powerups are placed well enough for my liking. Ammo placement is decent, but it felt like it was in the most inconvenient of places and at times I found it hard to get. I can’t say anything bad about anything else.

    HOST THIS OFTEN?

    Maybe a few times. Nothing bad about this level aside from the lack of ingenuity in places and the limiting layout. 7.5’s my rating.

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    DarkSonic Posted more than 21 years ago

    7.7

    Time for a review!
    First impressions: One of Snooz’s many levels, but the first time using Niq account.
    Gameplay: Good/Very Good. The gameplay here is nothing special, it’s just like the other Snooz levels. This is again a symmetrical level with a nice layout and good flow, but, as R3ptile said, there is only one boring way to right or left. The spring placement is good enough, and there are some tubes that help you go up without jumping. So I can say the gameplay here is quite good.

    Eye candy: Good/Very Good. This is nice, but not really Snooz quality imo. I can’t say this is perfect. But, I think no level has perfect eye candy worth a 10. There is lots of stuff in layer 3 and 5, and I can say I like that. But, the tileset doesn’t look that good. Although there are quite many tiles of the tileset used.

    Pickup placement: Good/Very Good. This is better then the others. I can say I like this, but not good enough for a very good. There is enough ammo and there are good groups of ammo too, but still, there are 2 places where I would like ammo too. And that’s near the bases or something around that. There is 1 full energy, and it’s, of course, good placed (in the centre/middle). There are 3 PU, 1 Bouncer at the right side, one Toaster at the left side, and a RF near the top of the level. That’s, of course, good enough.

    Originality: Good. Nothing special about originality this time, the music is used more times, but the tileset isn’t overused for CTF levels. I only know Space Cataclysm or something and Galaxius(not Galaxia). The name looks like FS’s level with this tileset then. But, it doesn’t matter.

    Others:
    Host this: Sometimes.
    Download: Sure.
    Final Rating: 7.6-7.7
    - DarkSonic of XSD and CC -

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    SuckaTube Posted more than 21 years ago

    9.7

    My God…It’s not even on the radar screen anymore…

    Graphics: Nice tileset, friend. Effects, yes…SUCKERTUBES!!! :)!!!
    Creative stuff here.

    Sound/FX: No new FX. The music is new, not bad though. ‘Nuff said.

    Placement: Ingenious. A concept of both machines with a direct route with all the weapons at the top? !!!!!

    Conclusion: 9.7 You made the level of the year, um…Dog…?

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    snzspeed Posted more than 21 years ago

    R3ptile, please don’t blame from stoling. i wanted to do a level with this set, because i haven’t seen too many levels using this set. next time, please think a while when blaming people of stoling things. it is a quite big accuse..