Meh, might as well review it.
Gameplay/Layout: Interesting. It uses mostly sucker tubes, barely any springs. Original, but confusing at times. 94,21, and 3,21, could be a floatup or something there, since I run into the wall and have to jump to get in the sucker tube. Layout feels a bit smallish and at times, crowded. The level could’ve possibly have been larger. Other than that it’s alright.
Pros: Fairly good gameplay, original, interesting layout.
Cons: A bit too crowded, needs a floatup or a ramp at the two positions I mentioned.
Rating: 8
Eyecandy: Its pretty much rux. Better than what I did with this tileset nearly a year ago. There’s a bug on one of the green pipe things in the bg (a peice of the pipe is floating midair just below the actual thing), a small bug which could’ve easily been fixed, but probably wasn’t notice. You could just fix it and reupload the level if you want, since it sorta brings down the eyecandy mark a bit. Other than that, I love the eyecandy here.
Pros: Pretty good eyecandy, considering what can be done with the tileset.
Cons: The minor bg thing, some parts could of been a bit better.
Rating: 8.5
Placement of Stuff: Bases are placed on opposite sides of the level, one carrot in the middle (full energy) and 3 powerups (RF, Toast and Bouncy). The RF is above the full energy, and the toast and bouncy are in seperate sides in the wall, reachable by either bouncer or the TNT placed under the bases. The powerups aren’t noticable much unless you have the time to leisurely walk through the whole level and look for them (which I doubt you will in the middle of a duel), but once you know where they are, you shouldnt have a problem. Also, while its interesting that TNT plays a part in this level, electroblasters are stronger than TNT and could’ve been used instead, but TNT probably fits better in this level anyways (since its fairly small and has a lot of suckers etc, EB might be a bit too evil). Placement is generally ok
Pros: Pretty much alright
Cons: None that affect the rating greately.
Rating: 8.6
Overall (not an average): A decent level some bugs which could easily be fixed in less than 1 minute, and nothing really bad or major. I’d prolly play this some time. Good Job
Pros: A decent level with great eyecandy (considering the tileset it uses), good placement and a spiffy layout.
Cons: Has some small bugs which bring it down a tad bit.
Rating: 8.2
Final Rating: 8.325, rounded down to an 8.2. Spiffy level, Good Job and a download reccomendation.