“Good level” is pushing the envelope here, unfortunately. I simply do not like this level. For a first level, it is not bad, but you seriously need to spend much more time on your levels and the testing of them if you want to get any rating above this one.
“Capture the Sun” is a simple Capture the Flag level using mirrow’s “McKinley” tileset. It is rather useless that it uses a custom tileset at all, as it makes little use of it. The ground is the only thing here. It is the standard reddish-orange “McKinley” ground without any eyecandy. In fact, this level entirely lacks any eyecandy whatsoever. This is not acceptable; any level with good time spent on it should at least make an attempt with eyecandy inclusion.
The gameplay is just as utilitiarian as the eyecandy is. The player runs back from one end of the level to the other with the flag. Although they do have to use the springs this level provides, the path from one end of the level to the other is simplistic to the point where there is no use in strategizing. There is only one possible useful path to take.
The ammo in this level is limited to a few basic seeker weapons near the bases. These provide a small increase in play quality, but not enough for anyone to possibly notice. Simply put, this level is not good enough to go in deep about uses for the weapons within it.
This level would be less distressing if it was not so obvious that there was little effort put into it. This is the sort of level that can easily be created in five minutes. I’d rather see, and perhaps give higher ratings for, attempts at eyecandy, even if they hurt the level. Part of what I look for is some sign of effort from the level maker to demonstrate that they can, in fact, use JCS in a competent manner. It is not that I doubt that the author here is capable of it, but rather that there is no sign that the author wants me to know that he is.
This level needs to be bigger, much bigger, and better, also. It is a good starting attempt, but you need to work, work, work in order to make truly good levels. I don’t mean to insult you as a level maker or anything; it’s good that this is obviously not your best effort. Just keep at it and spend more time with JCS before making a level (and spend more time at that, too) and you should see a better rating. Even then, it probably won’t be perfect (it will take time), but at least it will show effort and be a commendable try. The best progress can only be made through toil.
FINAL RATING: 1.9 (2.0)