In The Dungeons

  • Rating: 5.6

Reviews and comments

    master sven Posted more than 20 years ago

    6

    lets rate this,

    eyecandy,
    This is just like Formely a Prince,
    No orginally ideas,
    Sometimes bugs,

    Gameplay,
    Good much space you can walk good arround the lvl.
    Don’t you think this is a lvl for In-Trainigs?

    Ammo
    Good on good places

    Grades:
    Eyecandy: 5
    Gameplay 6
    Ammo 7 ———
    My rating 6.2 (i add 0.2 ponts becouse people that doesn’t use other title sets have to get a chance)

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    VooDoo Posted more than 20 years ago

    6

    I am the first reviewer, let’s begin:

    background +
    Foreground -
    Eyecandy -
    Long/short -
    Ammo +
    Food +
    Enemy’s -
    Tilelook -
    Text +
    Other items -

    6 mins, 4 plus. with everytime a extra point
    The rating is a 5.7, sorry,
    but you learn of your foultz.[This review has been edited by VooDoo]

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    chandie Posted more than 20 years ago

    6

    A dungeon level. It starts good, finishes bad. No balance of goodies no eye candy. There were some foreground and background mistakes and on the 3. layer there were tile bugs! And some of the places were look like the orijinal jj2 level “Dungeon Dilemma”
    Anyway, the gameplay was fine wasn’t boring.
    So, a 5.7

    This is a short review. It has less impact on the upload's score.

    Superjazz Posted more than 20 years ago

    5

    An sp-level, reeeview.

    DESIGN
    There was no story, just suddenly in a dungeon without knowing what to do, it seemed to be for fun. I didn’t find it very fun to play but I didn’t get too bored when I played it.
    5/10

    EYECANDY
    This could be done better. There is lots of tile placing-problems and eyecandy-bugs. Like in layer 6 or 5, there seemed to be palms which were floating in the air strangely. And that odd floating object which covered some gems shocked me, so just only 5.
    5/10

    ORIGINALITY
    Basic tileset, basic music. You made your level but I see that you took quite much ideas from the dungeon dilemma level.
    5/10

    GAMEPLAY
    This was also kinda short level, it took me about 2 minutes to complete and it were rather easy. Next level setting should have been endepis or something, cuz this wasn’t a pack.
    3/10

    STUFF PLACEMENT
    It wasn’t also very well done. Enemies were placed quite well but there were just so less of them. And ammos had strange flocks which shouldn’t have to be.
    6/10

    + OR – EXTRA POINTS

    -1 No readme
    -1 Not enough of difficulty-affecting settings

    OVERALL: 22:5=4.4=4.5
    LEVEL RANK: Questionable level
    DOWNLOAD RECOMMENDATION: Try with your own permission :D

    ENDING COMMENTS: You have to force some on eyecandy. You had quite much eyecandy in this, basic tileset using level, but you had a lot of tile placing-problems in the sprite layer. Also make your levels longer and yes, put em in pack, or make an episode. Make your levels originally harder and put more difficulty-settings. More enemies in hard, more carrots and pickups in easy.

    -Superjazz

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    PHT Posted more than 20 years ago

    5

    There are 4 reviews about this level so I will make it 5 :-)

    CHECKLIST
    [x] Single Player Mode available
    [x] Multiplayer Mode available
    [x] playable with Jazz
    [x] playable with Spaz
    [x] playable with Lori
    [x] easy/medium/hard setting

    LVL DESIGN AND EYECANDY AND…STUFF
    Lvl design isn’t something really great. It’s a bit boring and the level doesn’t have any story or atmosphere. The eyecandy is also nothing special, but the background layers are fully used and there is also a bit on the foreground. Sadly the foreground is very buggy (layer 3 isn’t used right, if you use layer 3 to hide something, also put tiles around the tiles where you want to hide something —> hope you know what I mean ^^).

    GAMEPLAY
    Gameplay isn’t too atractive, mostly boring because there are only some turtles, bats and dragons. There are some well hidden secrets, tough. And the food placement is ok. I think the gameplay could have some more action and maybe a puzzle or something.

    AMMO AND OTHER WEAPONS STUFF
    Ammo placement is ok, there is some bouncer and some fire ammo. You won’t have problems with toasting the enemies with that…But it’s still too much ammo for that less enemies. :-P

    BADDIES
    The baddies fit into the place (only the Formely A Prince enemies from Cliffy’s castle levels are used). But they are very boring. The only baddys that surprised me sometimes where those bats because they were hiding behind some layer 3 stuff.

    HURT EVENTS AND OTHER OBSTACLES
    There are some spikes but you can jump over them in one big jump and they won’t desturb you anymore.

    TILESETS
    The tileset the author used, was the castle thingy from original Jazz Jackrabbit 2: Formely A Prince. I don’t like this tileset too much, because I saw it very often.

    USE OF TILESETS
    The tileset use was nothing special, there are some tilebugs (mostly with layer 3).

    CONCLUSION
    Overall, sorry, but it’s too boring. Why? Because the enemies aren’t difficult enough to disturb you (one shoot and they are toast). You should place them on harder places. Also the level is boring because the eyecandy is nothing special and it’s all very linear (put something unusual next time). That’s all, nothing more to say.
    Final Rating? I think I will give a 5.

    HAVE FUN

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    sonictth Posted more than 20 years ago

    7

    Add an Infotext and
    Say in it if it is your first Level.

    Review is:
    Yeah some parts looks like from dungeon Dilemma and there are tile bugs. An Even like sayed, it starts good but endet bad.[This review has been edited by sonictth]

    This is a short review. It has less impact on the upload's score.