A 8.7??
Well, I guess there are a lot of reasons why this level may never get a 8.7…
EYECANDY:
Well, what can I say about this… The eyecandy didn’t ever impressed me, I guess it just annoyed me sometimes (as an example placing sprite layer tiles in the background etc.) Also the background is divided in two parts: one normal part, and one part which has clouds in it. This looks really weird. In total, not really good eyecandy, not really much bugs though.
AMMO:
About this thing I can be really short: THERE IS NO AMMO IN THE ENTIRE LEVEL! This is an enormous mistake, because now all you do is shooting the foes with a blaster. The only pickups are some useless fruits. Needs much work in the next level.
LEVEL STRUCTURE:
Confusing in the normal level, because the sprite layer eyecandy is placed in the back. Could have been a lot better. Another big point of critism is the start of the level. Becasue of the storyline, you are not allowed to play with Spaz. Actually I always play with Spaz, so I scrolled 2 hours through my HCL list before I found the level, started it, and I read “You can’t play with Spaz” OK, I thought could be possible. So I rejoined with Jazz, and I jumped into the Jazz’ narrow. Stuck on a morph crate. Hoppa, back to the HCL list and scrool two hours before I found the level and could rejoin. This really made me angry. Finally I joined with Lori and the level started normally. Bah.
GAMEPLAY:
Thanks to this crappy start I lost the spirit of playing the whole level. The level itself also doesn’t play really good, lots of wooden buildings where you can get stuck in and enemies you can;t see while you play. The structure is also weird, you don’t really see the path you need to take.
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RATINGS
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Well, I hope I made clear why this level never may get a 8.7. To fix it a little bit up, I give this a 5. The eycandy is reasonable, but the ammo and structure suck. Needs a lot of work in the next level.
Score: A 5.0 from me, as I said.
Download: If you are really bored, yes.