Battle in the nature –2-
Well, according to previous levels of Olsen which weren’t very good (cough cough Skeleton Castle) I didn’t except much things from this level, but according to the rating of ice skull which was 8.7 (however I doubt that this is a fair rating and I know sure that it will be deleted because of no explanation) But the author could be improved since his last. You can see it in this review.
EYECANDY: 2.0 out of 2.5
When I started to play the level I was more then surprised for a moment, because the eyecandy that is shown here really offers almost the best thing of the fine Nature’s Ruins tileset. You already have a higher score for eyecandy from me then your total score in Skeleton Castle! I really can’t extract much points from the score for the eyecandy, it just looking good, and it uses almost every tile of the tileset. It has nice backgrounds, that move good with the other things in the level, there are no tile errors, the trees are placed good and the leaf shower is OK. I don’t have anything more to say about the eyecandy used here.
AMMO: 1.25 out of 2.5
This is something other: the ammo placed in this level is not really good, more something like bad. There are no Powerups in the level, which is truly a bad point, because a battle level just isn’t good without powered up ammunition. Other bad points about the ammo: the amounts of ammo that are placed. You could have made a much better ammo structure by dividing the ammo over the level, or even better by adding more ammo to the level. Now, there are a few places where you can get the ammo (other not so good point: the ammo used is particularly ammo of bad weapons like Ice Gun and TNT) and the ammo is in large groups. Also, there are no carrots in the level, which makes it impossible to heal and this takes away a lot of the strategy and thinking, because it will be more something like a fragging level now. Besides, the ammo respawns way to fast, this takes away more from the strategy.
LEVEL STRUCTURE: 1.25 out of 2.0
The structure of the level has it’s good sides and it’s bad sides… I can tell positive things about it, like the fact that the structure is very diverse and there are multiple ways to get to a point in the level. But there are also a lot of bad sides to tell about: look at the destruct sceneries in the level. They could fit nice to a singleplayer level, but they simply don’t belong in a battle level. You should remove them. Other thing is the amount of one ways used, this may get you stuck in the trees. I also have some problems with the closed structure: it could have been more open in my opinion.
GAMEPLAY: 2.0 out of 3.0
Now let’s tell something about the gameplay. Thanks to the good eyecandy used, the level looks fine and it’s funny to play in it, but there are a few less developed points that take away some points from the score. The flow in this level isn’t also that good, it could have been better if the structure was a little bit more open and the movement was easier. The music file that is used fits perfectly to the level and it matches with the gameplay.
RATINGS:
As you can read I was a little bit surprised about what I saw here, especially looking to the fact that Olsen’s previous level just sucked. However, this level gets just an average score, but that’s just the problem with the placement, The ammo could have been a lot better, and the structure could be better too. Now, this level ends up somewhere in the average zone. If you count all the scores up, you will get to a 6.5. And that’s exactly what I’m giving this level.
Score: 2.0+1.25+1.25+2.0 = 6.5
Download: Maybe. The level has it’s good sides and his bad sides, but I guess it’s worth the downloading.
Host: I don’t really know. I’m sure there are better battle levels to host, especially since NiQ uploaded his really good Unnamed Battlepack yesterday. I guess that levels are better, but this one could be fine for just only once.
Greetings,
- ChippieBW of XSÐ, CC and XLM