Space base 17-D:
First thing I noticed was the freezer powerup. Nice. Except its nearly completely useless in CTF. Another thing about ammo, pos 53,66. Regen speed too fast and all the crates cause lag. I dont like the eyecandy, but its not that bad. And…poles? Layout could’ve been a bit better, Im not too fond of the platforms floating in midair. 40,28, why did you put hurt events in battle? They are completely useless and only actually hurt the host of the server. One final thing, are there carrots in this? =\. …oh wait, on contrary to the description, this level does NOT cycle to the rest, it cycles to itself. nice.
Rating: 5.2
Neo2: Wow. I got stuck within 10 seconds of playing this level. Anyways, the eyecandy is alright. The left side of the level is unmasked, meaning players could hide there, but oh well. The top of the level is alright, and playable, but the bottom, especially the place under 48,36, ugh. You can get stuck there so easily. 52,41, eyecandy bug. Coin warp could also have been more pointed out.
Rating: 5.7
Neon Nightmare: More Freezer ammo, left side still wide open, same music (could’ve chosen a diff. one for more of a variety), very platformish level. Imo, too much bouncer ammo, you could’ve had another type of ammo in this. Also, there are no springs in this, and the level really needs them. Eyecandy is buggy and there is too little of it, but at least its open and there is nowhere you can get stuck! =D
Edit: I played with someone here on a server, and actually found it fun. Boosting the rating from 5.5 to a 6.
Rating: 6
Final rating: 5.633333, boosted up to a 5.7. If you’re bored or have nothing to do, then download this. Otherwise, keep trying, with a bit more practise, you might be able to make 8 worth levels ;D.