Planet Ozone (Code 5PDR3)

  • Rating: 7.9

Reviews and comments

    Spazie Posted more than 20 years ago

    7


    Originally posted by Green Plant:
    AGAIN I SAY WHAT THE H and so fort blablabla…

    That is not a lame review. It is called “Constructive Criticism” telling what could be better in their opinion. It may sound a little harsh/rude but if you want to improve you need to be able to endure that. But GAMER, there are some levels that use the Aryx mod. They get downloaded, and people without the tracker don’t know who made it. Anyways, for the review.
    And a little note:

    The music is a example for the Modplug Tracker ;) Music: ????!

    Layout
    It is quite good. It is devided in platforms, reachable with springs.It is also quite easy to get from one base to the other.

    Gameplay
    There are alot of sucker tubes and springs. Some of the springs are a tad unneeded. Some of the Sucker Tubes are hidden, but some are also pointed out. Resulting that the hidden ones are quite easy to find.

    Eye Candy and Music
    It is okay, it has some transparant windows where you can look at the rockets and stuff. I agree with GAMER that there are a little bit too much stones flying there. Also, there is this part with those yellow blocks. They just look quite strange. There are other blocks. Maybe you could have used the blocks 3 tiles under the empty one. Because the other area with the same shape looks a little bit better with those tiles.

    There are also places with suckertubes. Some nice transparant windows there too _ Also, somewhere there is an 3way PU, but I think thats for powering up the ship thing you are in. There is no way of getting that thing. Haven’t seen it before…

    Music… Is okay.

    Weapon and stuffu Placement
    Quite good, but there is a little too much ammo. here are 2 PU’s. Toaster and Bouncy. ALOT of Seekers, that is quite not good, but Wha? A Seeker POWERUP that is easily reachable. Mweh… But for the rest, there is also alot of variation.

    I don’t know for carrots, but I have only seen one full health carrot. nothing else… If there is another carrot, I am blind.

    A 7.2[This review has been edited by Spazie]

    1 person found this a good review. Did you? Yes/No

    Black Posted more than 20 years ago

    9

    unfair a 6.0

    The background:BAD
    Level mad:GOOD
    the tileset is good for this lvl:GOOD
    the music to tileset and lvl:GOOD

    Rating a:8.5

    DOWNLOAD THIS:yes

    This is a short review. It has less impact on the upload's score.

    nim Posted more than 20 years ago

    8

    HEY top reviewer all i wanted to say is………………………………………………………………………… that your review STINKS.
    anyway for the review.

    layout: Good and original. i like it when people keep their lvl’s original it is nice and symetrical with both bases having powerups near them. 8/10

    Weapon placement: Itotally disagree with GAME (CR) There is a bit too little
    ammo the seeker powerup is in an easy place so everyone can get it. Overall it is OK. 7.9/10

    Eye candy:not too bad you have made good use of the plain tileset as Green Plant mentioned and hey Black…..
    CAN you see a good baground even if it was under your nose? i would like to see you make a background using this tileset? anyway i give this 7.9/10.

    gameplay:Good. There are some springs that are no necessary and the suckatubes are easy to find so good!
    8.6/10

    Did you think this was a good review? Yes/No

    Odin314 Posted more than 20 years ago

    7

    My flaming sense is tingling…

    Now, on to the review…

    [B]Concept[/B]

    A symmetrical CTF. Meh. Nothing we’ve seen before there. The Gun9 PU is unreachable, but it gives you a clue on how to get the RF PU. 6/10.

    [B]Layout[/B]

    The layout is spacy, however it has a few platforms. As mentioned before, the level is completely symmetrical, so much that the Ice MAN on the right side is mirrored. 5.5/10.

    [B]Eyecandy[/B]

    You put too much rockets and meteors in, but you can’t really see them. Simplistic, yet pretty good eyecandy. 7/10.

    [B]Music[/B]

    Bah. Aryx.s3m. I’ve seen it used so many times, it kinda gets annoying. That aside, it does fit well with the tileset/planet. 7.5/10.

    [B]Pickups[/B]

    One full carrot. Oh, and a good amount of ammo. 7.75/10.

    [B]Hype[/B]

    Hype is what the review score was prior to me reviewing it. GAMER’s and Black’s don’t count because those were crap reviews. 7.7/10.

    [B]Tilt[/B]

    Sapaspaz has put some effort in this, and it shows. 8/10.

    6 + 5.5 + 7 + 7.5 + 7.75 + 7.7 + 8 = 49.45 / 7 = 7.06428571428571428571428571428571 = 7.

    Good job. Keep at it.

    -ThO

    Did you think this was a good review? Yes/No

    Messiah Posted more than 20 years ago

    9
    I really like this level, although i am not much of a CTFer. So here is my review: Flow:the flow was pretty haxor u could pick up weapons whilst movining on the spings when moving to the side.the spings lead to the pther spings if u run quickly.the sucker tube is faster than runnning which is a help.the sucker tubes in the platforms r usefull. layout:the lvl was partly symmetrical.it was reasonably easy to get frm one base to an other.

    eyecandy: the eyecandy was ruxor for using not an extremly good tileset.i love the sucker tube effect.i also love the backround because of the rocks and rockets. the rocks and rockets gave an effect like u were inside a spaceship/spacebase.

    weapon placement:the weapon placement was also really good.i like the secret plces u had to find to get the cool powerups.every thing else was ok.

    music:pwns.it is cool.very exreme.

    Did you think this was a good review? Yes/No

    GAMER(CR) Posted more than 20 years ago

    _________________________

    I’m sorry. It has been a year since I played jazz2 , and i seem to have lost touch in making reviews and giving marks. I’m sorry. I’ll delete my rating

    [This review has been edited by GAMER]