7
I didn’t like these levels too much, to be blunt and honest.
This pack includes 6 levels, each had their ups and downs. I liked the forest one the most probably… the space station one gets an award for being CONFUSING which is a major downfall. The Medivo and Space ones where OK but a little too simple for my tastes. The pyramid level… well, I’ve already reviewed that so you can look there, I’ll edit this with what I had to say about that later. You USUALLY can’t go wrong with a nice set of custom music files, but at times I felt the ones you chose didn’t fit too well.
Like I said each level had their ups and downs, but overall this is above average I guess. barely a download recommendation from me. You should spend more time on JCS before you release.
FireClaw
Posted more than 20 years ago
4
These aren’t bad. As iCeD said, they all have there ups and downs. I disliked most of the levels. But I thought the music weren’t bad choices. The Forest level was my favorite, also. And a lot of these levels were quite confusing.
And also, these aren’t multi playtypes, as the info of the level says. I found only Battle levels.
Well, I don’t recommend these levels to download, sorry.
aiko
Posted more than 20 years ago
6
The first thing i noticed in this pack was a major error in the readme: it wasn’t the dutch guys from Orange Games who published J2, but they did most of the coding (which makes them the actual "creators"). The game was published by Project 2 here in Europe and by GodGames in the United States and…oh heck…i have a level pack to rate! ;-)
Well, it uses a large number of custom files (six tilesets and six bg music tracks) and includes six battle levels using all the stuff.
No doubt, i always like the idea of using homecooked sets/music, but a wise author should not forget about the most important point, which is, you guessed it right, DESiGN. Not to mention the layer work. As you may have noticed, i didn’t like the design of most of the levels in this pack too much. It just needs some more work. The music files are not superb but interesting by the way.
All in all, this could be of interest for people who like custom files and battle levels that are very slightly above the average. I can’t take the decision for you :-)
No…
Alpha was the First level, Forest of Fury.
Beta was that level with The Pyramid of Steel Fury.
Theta is now, with 6 levels.
Understand?
I Quote you, iCeD, “You USUALLY can’t go wrong with a nice set of custom music files, but at times I felt the ones you chose didn’t fit too well.”
The Forest music was from Fury of the Furries.
Rant to Hare Brain on the Pyramid one.
The space one was going to use your music from the Semiconductor, but I wanted to use NEW musics.
The medivo one was the best for there. Please play that level in High detail for the full effect.
The Ailen one, just look at the name of the music. “Alien Atack”. ‘nuff said.
The final one was going to be called “Sky High Fury” but for some very strange reason the level would NOT WORK in jj2… So I made one with a spaceship with two Holodecks and it was in like the clouds.
I hope this clears up some confusion.
There’s multiple types because the Medivo one and the Spaceship one are Treasurehunt Compadible.