Tube Dreams

  • Rating: 7.9

Reviews and comments

    cooba 12 Sep 2004, 08:55

    7.3Recommended:

    I liked ALADIN LVL more to be honest.

    Eyecandy is good for given tileset, aside from pink warp horizon. Most things looked good, like the wire grid at the bottom of level. The translucent spark barriers were neat too. However, some things were pretty annoying, like LAYER 2 AT X SPEED 2.25 or bunch of blinking lamps at the most left.

    Gameplay is a little bit evil. Some parts need better flowing, like the ledge above Bouncer powerup. Still, most areas are easy to navigate, and there aren’t much deadends. Position 30, 47 can be used as a turret and that’s a good thing definately. Or something.

    Clustered around ammo comes in all its varieties except for Frostbiter and TNT (for obvious reasons). There are even Fastfires – combined with Blaster PU they can be pretty much destructive ;( Toaster and Bouncer have their powerups, too. And for everyone’s convinience this has no seeker PU =))))

    Anyway, this is a good battle level, but it hasn’t got anything outstanding maybe except layer 8. Download recommended anyway, because there’s lack of good battle levels those days.

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    Superjazz 28 Oct 2005, 18:19

    8.2Recommended:

    I’m now a quite late reviewer. It’s been more than a year since this was released, and I was too lazy to review this, but lately this level has really impressed me. Excellent job Snooze! Here’s what it’s about:

    The eyecandy is used in several layers and ain’t after all that confusing since he used only specific tiles for each layer. I thought that you, Blax, sometime even liked solid tiles in bg-layers, eh? Anyways, there was even put some extra to the front layers. But Snooze did really good work with this still however.

    The size of the level(small-medium I suppose) fits the layout perfectly! The sucker tubes are great thing if you’re at low health and/or chased. With them, you can trick your opponent and as well set camp to the bottom of the level if he/she is not familiar with them. There are some thinner platforms, as well there are some really solid ones. It was still possible to get stuck into the walls covering the tube near to the blaster-pu. Though the layout and flow were quite fantastic, the level itself still lacked of even a small original concept which high-quality levels should have, though Snooze’s levels have mostly been like this however. A few other start positions could have been nice also.

    The placement of stuff is somewhat allright. The choice of 2 +1 carrots for their positions is great but the way ammo was placed could have been a bit better. The PU-choice(Blaster, Bouncer, Toaster) wasn’t a bad idea either, nor that approx. half of the pickups were food, which would give the player sugar rush after playing some time.

    So overall I’d say this is worth of 8.2 and it has lately been one of my favorite battle-levels. Most people have still ignored it due to probably that Snooze’s previous uploads hadn’t had as high quality or something. I’d probably given Snooze something around 8.7-9.2 even if he made a pack with dozen of levels with this quality. I would like if he sometime converted this into tb or ctf, because I even thought of how the bases could be placed really well!

    So download this and go host, or ask somebody else to host if you can’t. Though I believe barely anyone will happen to read this review because this level’s that old already. Well, if you did, then GG. =D

    -Sj

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    Ragnarok! 12 Sep 2004, 16:56

    8.5Recommended:

    WTH jus happened, i had a review here a min ago

    [Acronym edit -FQuist]

    Your review was sadly lost by our host during a move of our site to another server. ]

    Can i keep my rating instead of rewriting my 1/2 hour review.
    I wrote a review, that was 1/2 HOUR LONG! And I found out it got REMOVED. So i wrote a shortened version of the review.

    (You have to do some sort of explaining. Rating removal. -Trafton)

    Pfft, fine, HERE WE GO.
    Eyecandy :
    My Rating : 9.5
    Comments : The eyecandy is confusing, but original, there were sprite layer tiles (or tiles with masks) on other layers, which looked nice.

    Layout :
    My Rating : 7.5
    Comments : Good layout, not very tactical, but good. The vines are annoying but oh well.

    Pickup Placement :
    My Rating : 8.5
    Comments : The placement is good, i’m not really good at rating pickup placement but yeah, uhhhhh, hmmmm, ehhhhhhhhhhh, errrrrrrrrrrrr, wellllllllllll, the carrots were placed good too.

    General Gameplay :
    My Rating : 8.5
    Comments : The gameplay is good, though i know how to get stuck easily, but it takes a while to realise u can get stuck at the start.

    OVERALL : 8.5

    NOW CAN I GET AWAY WITH IT?!?

    Note to ALEX :
    Huh? Galactic Warfare OWNS, and so does loads of his other levels, what do you mean, none of his levels you would like to play in for so long? :P

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    WaterRabbit 13 Sep 2004, 12:18

    8Recommended:

    Eyecandy: The eyecandy in this level is very good. Make more levels with eyecandy this good. It is so awesome. Keep it up.

    Gameplay: The gameplay is pretty good. It is a very smooth gameplay. But it needs more flow to it.

    Weapon Placement: The weapon placement is very good. There are three weapons in the whole game: Fastfires, bouncers and also toasters. There are also powerups for each weapon.

    Conclusion: Wow! This level is really good. Keep up the good work Snooz.

    Overall: I give this an 8.

    Download Recommendation: Yes!

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