Ok, nobody else wants to review? Fine, I’ll do it myself then… Only to give it the rating it deserves before it gets knocked off the list. :p
First impressions
If you’ve seen an “Office” level of some sorts, you may agree that this level takes the cake: it’s a real office building, complete with a basement :P This level gives the phrase “Office Party” a new meaning, as it’s filled with ammo ;). Coins are there too, for a bonus. O yeah, you can move between floors via holes on the floor.
Lay-out
Smal and simple at it’s best. The reason it’s an office building is that it’s… well, nothing more than 2 stacked rooms and 2 basement rooms connected by a smal passage. Like I said before, the stacked are connectd by holes in the floor. No worries if you want to get back up again, there are springs placed in this level. The upper most floor can only be reached by using the coin warp, or should rather, I can easily reach it with Spaz’ double jump! It’s not a total disaster (see “Ammo, Food etc.”), but still, the function of that room is now downgraded. There’re still two secrets left tho, in the basement passage.
Tileset Use and Eye Candy
It’s an Office themed tileset, what would you expect in terms of eye candy? That’s right: roll-away chairs, desks, vending machines, lights and what not. The basement section looks like a basement, with elevator doors, switches (non-functioning), barrels and vending machines. An interesting thing to note is that Art Rabbit used only used layer 5 for background eye candy, but he still filled layer 8. The rest is just plain blocks and a “Keep Out” in the basement.
Ammo, Food, Stuff that’s Good
This is a neat part of the level. Each type of Eye Candy has it’s own type of goodie. Vending machines have ammo (even different machines have different kinds), desks usually have coins, coffee machines have carrots and the message board has fast fire. While that may seem creative, it’s also the weakest part. The Vending machines first. I’ve spotted only one of each kind. You can get all kinds (excluding TNT), but if you want a particular kind, you’d have to run :P Further more, why is there Pepper Spray and Electro Gun in the bonus room?! These two kinds are utterly useless in battle, especially the first (See why it wouldn’t be a disaster if Spaz were to get there?). It would have been better to seal that room and fill it with Power-ups. As for the coins (which are now pretty much useless now), it’s pretty easy to get enough for the coin warp if you’re playing a duel (yay for secrets filled with gold coins). Fast fire and carrots are OK I guess.
Miscellaneous
What bugs me is that Art Rabbit included the set in the zip, but not the music (aws_fire.xm “Breath of Fire” by Awesome). It’s about a megabyte big, so it would fit kinda (the limit is 2 mb, but zip files below 1 mb are preferred), but I understand why he didn’t bother. I just wish he indicated what music he used. The next level setting is ok, the level loops :P
Verdict
A decent level, pretty much fit for carnages with the right ammo. If the pepper spray and electro guns would have been replaced with power-ups and the “bonus room” sealed off. It would have been a 7. For now, it’s a 6.5 worth.
- JelZe GoldRabbit =:3