devans return

  • Rating: 2.5

Reviews and comments

    cooba 19 Oct 2004, 09:41

    1Not recommended:

    Here came a lot worse critic, yet still constructive and not biased against incredibly bad grammar in text strings.

    Eyecandy
    No level here is using any kind of ground tile. Yes, the floors, ceilings and walls are oftenly SAME TILES. Labrat levels are basically same thing, except sometimes there are pipes and metal plates, which are badly done as well. Carrottus levels don’t feature textured backgrounds, which makes them look extremely dull. No level feature a background eyecandy in layers 5-6-7. Put there anything. A vine. A castle. A machine. Structured tube. Pancake. Anything to make level look better. ;p

    Gameplay
    First level features big cache of ammo I actually didn’t use at all, because these levels are very easy, despite clustered around with enemies. Because there’s a lot of free space, I can avoid them easily. The exception here was incredibly clumsed (and probably the only level with vertical scrolling) level 3. Bunch of enemies, poorly placed platforms, etc. I can even lose a life when I accidentally fall.

    Pickups
    No ammo at all but a vast area featuring all kinds of munitions in level one. All levels have bonus warps in themselves (and nothing but food inside), and coins are poorly spread over levels, basically in evil dead-ends, guarded by bunches and bunches of Floating Lizards. Also, in level 5, you can freeze the Robot with Frostbiter. Never put Frostbiter if you plan to use Robot Boss. Frozen Robot will stop move after the ice melts down, and that makes the “fight” easier than it would be.

    Overall
    Like LRK said once, “Sux. X(” Those levels serve no quality whatsoever. Keep on trying, as those are your 1st levels.

    Download: Maybe to check accuracy of my review.
    Replay: Maybe to recheck bad quality of this. I oftenly do so with iCeD’s “Voldards Cool Treasure Jungle”. ;|

    Mercury, this isn’t a 3.7 job, either.

    2 people found this a good review. Did you? Yes/No

    fearofdark 23 Oct 2004, 12:19 (edited 23 Feb 06, 19:31)

    3Not recommended:

    Yet another boring day of reviewing and doing what i do worst.

    EYECANDY: Bad, on all levels. NO FLOOR TILES!!!!!! A level needs floor tiles. 3/20

    GAMEPLAY: Extremely bad. No crates or good bits. Just nothing fun. 1/20

    ENEMIES: Bad. Not enough enemies in any level. Just some monkeys and 3 bosses. 5/20

    ITEMS: Finally, something good!! 11/20

    SIZE: TOO SMALL. Make levels bigger!5/20

    Add them all up = 25. Divide by 10 = 2.5

    Realy bad. Somehow, people like downloading bad stuff. Lots of downloads for you.

    1 person found this a good review. Did you? Yes/No

    PHT 19 Oct 2004, 18:12

    @ Tover:
    I don’t wanna see your first level, OR WAS IT BETTER?
    It rarely happens that a first level is great.

    Ragnarok! 20 Oct 2004, 11:15

    Ignore it when ppl say it sux, coz it is hard to grasp the essence of a good 1st level, my 1st ones sucked, but look how i turned up, im now making great levels. See “Ragnarok’s Stronghold”, it was a success, as so shall your future levels be. Ask yourself when you make levels, “Do i like it? Will others?” After that you get ppl to test it for you. Get people that are good to test and give you pointers. Hmmm, good luck. I’m not gonna say how much worse my 1st level was. PHT overrated it, when i was making it. But keep trying, and have fun. ;D

    Did you think this was a good review? Yes/No

    Tover 19 Oct 2004, 17:30

    Theese levels are too bad, poor and you cannot make a level.
    (Unsupported rating removal. It’s late, and this review is really bad. Rewrite it. ~Violet)