Brickman's Castle

  • Rating: 6.6

Reviews and comments

    n00b 22 Feb 2005, 23:05

    7Recommended:

    Wheee Review time!
    The tileset’s theme is a castle. It’s got cannons, thrones, soildiers, a king, a warring faction, a throne, H and V Poles, arrows, signs, spikes, and other such required tiles. For a background, it’s got two MS painty-ish clouds, you also get two shades of blue to choose from (if you want day or night) Nothing all too fancy. The art style is all right, but for the cannons it seems as if that someone got a little to Gradient happy, which clashes with the ho-hum cluod background.
    My other complaint is that the cannons are ok for sucker tubes, save for the fact that they only go horizontal. Nothing verticle for you to be shot through.
    However, the castle flooring and walls look good. Along with the Purplians and Brickians. It would easy to make tileset bosses/enemies with this tileset, but would more excellent if there were animations for the soildiers attacking. Also, Brickman seems to have his tiles placed twice for little reason.
    I could see someone actually make a pretty decent level with this tileset, but the eyecandy wouldn’t amaze anyone.
    In fact, if theres something other than 5-9 number blocks, and verticle sucker tubes, and a good background, eyecandy tiles seem to be the only thing missing.
    I’d reccomend it to someone but I wouldn’t expect them to like it.
    So the overall score for this level is a 6.7,it’s good, but not extremely good.

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    Biohazard UOI 23 Feb 2005, 19:00

    7Recommended:

    Not exactly the prettiest tileset, but creative.

    Good stuff:
    - texturing on bricks is good
    - good job at making the maskless castle background (the dark bricks) darker! you wouldn’t believe how in many other tilesets one cannot tell the difference between masked and unmasked layer 4 blocks just by looking at them!
    - creative idea with the kings and soldiers, but they should be better drawn
    -masking is generally well done

    Stuff to fix:
    - background is too plain and repetitive to match the rest of the tileset. if you can make good textures like that on the bricks, you ought to make good textures on the background layer(s)
    - only 2 layers of background (possibly one could use the hills in a couple layers, though)
    - eye candy in general is pretty lacking

    Other comments:
    - includes a “fair” number of event blocks: horizontal sucker, text signs, spikes, vines, hooks, v/h poles, and destruct blocks.
    - this tileset may be a bit boring after using it once or twice, since it is limited in content

    Really, though, it’s not bad for only being your 2nd tileset released. If I were you, I would put your talent to work on one good, long tileset that takes a while. You seem to have good ability to make tilesets, but this one seems to be rushed. Always make sure to take your time if you want to create a quality tileset. Keep up the good work! :)

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