Starting Comments:
I’m too lazy to write starting comments.
Played with: Lori
On difficulty: Medium
Playing time: 20 minutes
Playability:
Bah. The level consists of shooting dozens of unfair placed enemies, finding some crates and a coin, and fighting two tuf’s surrounded by lots of other foos at the end. Enemy placement was horrible. I like hard levels, but not if they’re as unfair as this one. In many cases, I couldn’t avoid getting hurt. There was hardly any ammo aswell, the only thing I found was a RF powerup and three electro blasters. Carrots and savepoints were good placed though.
Score: 1.7
Balance:
Like I said, this level is way too unfair. It took me 20 minutes to finally get to the boss, where I accidentally fell off the arena and quit my game. All the enemies regenerate, and are so horribly placed that you can hardly survive and get hurt unfairly every few seconds. The placement of carrots and savepoints was good, but the enemies were too unfairly placed and too many aswell.
Score: 1.5
Creativity:
Not very creative. Shooting bunches of clumped together enemies which are unfairly placed has been there so many times. There were some elements which required you to find trigger crates and stuff, which made a little change, but still, this is not really creative. There was no plot either, and eyecandy is lame.
Score: 2.0
Eyecandy:
Dull. Only layer 8, 4 and 3 were used. Most tiles did fit together, but no real effort was put into making the level look beautiful. Very poor.
Score: 2.0
Fun Factor:
I hate unfair levels, which means I hate this one. It’s just not fun getting hurt all the time without being able to help it.
Score: 1.2
Overall:
Very unfair level, with clumped together enemies, dull eyecandy, and dull pickup placement. Not worth downloading.
Overall Score: 1.5
Download Reccommendation: No