Moo.
The first level, using a Disguise tileset (I forgot the name) is a good and hard level with some trigger puzzles and lots of suckers. It took a few attempts to complete the level, which is good (I don’t like easy levels). The eyecandy was decent, but what reallly annoyed me here was the foreground layer which hindered my view. After that comes my favourite level of the pack, using the Beach tileset by Nick Stadler. It has some nice puzzle elements with TNTs and great eyecandy. I love the background and foreground layers in this one, they give a cool atmosphere. It was again difficult, but a little less than in the less level. The third was again a good level, but worse than the second. It uses Castle Eclipse by BlurredD and has some of the crate puzzles the first level had, with enemies falling from the top. The eyecandy felt a little uninspired. Most of the time it looked boring. Level 4 was a downfall. After killing a few enemies and collecting some ammo you get pushed into a boss arena with two robots and a bolly, but as the control Devans (for the robots) are at the top you can’t see anything for a few seconds and loose two hearts unfairly. As you try to kill one of the bosses you get hindered by a waterfall in the foreground, and can’t see anything again. I couldn’t beat this level, and gave up.
Overall this is a nice pack, though with some clitches. I liked the puzzle elements and the difficulty (apart from level 4). At some parts it could use more eyecandy, and a story would’ve been nice too, but I enjoyed playing for most of the time.
Nice music joice aswell, except in level 3 (standard castle music is boring).
Download Reccommendation.