Don’t get me wrong when I rate this below a six. It was obviously worked on for a while, and at first, I was impressed by the concept of DBZ-related training camp. The ending came a little too soon, however, and the triggers were way off. I didn’t have very much time to read one thing before being thrown somewhere else to read another. It’s impossible to know which boss’ health is indicated on the top, so I guess the entire time all you’re really doing is randomly shooting around.
It was a nice level, but lacked in gameplay. Try to divide your enemies around and separate your level into a few more rooms. And a single boss would do nicely, as well.