Layout: Layout is kinda basic, nothing really original in it. The level forces you to jump more often instead of using floatups and springs (Which can be good or bad depending on your taste). I dont like the masking of the sucker tubes though, they seem to jut out more than the ground and you crash into them while running. 5,28 could also use a bunch of one ways (right under the red spring). The top passages to the base also force you to go into 1 tile wide sucker tubes, which gets annoying especially if you were chased or rushed or something.
Rating: 7.7
Eyecandy: Kinda basic. Lots of places are left empty without any layer 5. Poles are an interesting way to mimic antennae except that the first few times or so it feels like there is a pole event on them. Otherwise, there doesnt seem to be anything new or eyecatching about eyecandy. Lightning also gets annoying, especially if its in the foreground.
Rating: 7.5
Placement of Stuff: Interesting. 5 powerups. 4 out of the 5 are behind masked tiles, and 2 out of the 5 are only attainable by Electroblasters. 5 pus seems kinda crazy for this level, but the carrot placement gets even better. A full energy in the center and two +1s surrounding it, interesting idea. I’ve tested through the level and found nothing bad about it, and I’ve never seen carrots placed like that before so =D. Ammo is placed nicely enough.
Rating: 8.2
Gameplay/Flow:
Floatups are placed nicely, springs are placed well for the most part. The ground underneath the two red springs at the very side needs one ways. On second thought, why are those springs still there? They seem kind of pointless since the green spring + floatups gets you up to the base itself. As I mentioned before, sucker tubes jut out more than they should. The parts that force you to jump sometimes get on my nerves, but lrk calls them “obstacles” =P.
Rating: 7.5
Overall (Not an average): A good level, but it could use more things to make it stand out. I don’t particularly like the tileset, and the eyecandy could use more work, but the level plays alright except for the few annoying things i mentioned before. This level also seems big enough to handle large amounts of people, meaning it could be hosted in JDC events in the future.
Rating: 7.9
Final Rating: 7.76 ~ 7.8. Download reccomended.
~Blackraptor