Summer review!
Space Sucks is a battle level I had fun betatesting in, and it’s quite a good first attempt at an multiplayer level. At first impressions, the level was quite tight and small, but it has good flow and there are always places to go…even if it is a dead end. ;-)
The gameplay, flow and event placement is this level’s strongest aspects, because the eyecandy hardly takes advantage of all the tiles available in Blade’s Space tileset. There is a measly one animated tile in JCS, which I don’t think is even used in the level, the background consists of grey walls, a canyon/Martian landscape, and a boring, dark sky, while the foreground is mostly just fencing. The whole level is so monochromatic, with moat of the tiles being either grey or white. Space, as everyone knows, should be mainly black space occasionally dotted with stars, but people tend to like to put in flashy nebulae and meteor showers. Space Sucks should really have been more unrealistic, in my opinion… However, everything that is there fits in well, with the exception of a minor tile bug in layer 2.
A lot of tiles get in the way in Space Sucks, but thanks to clever layer useage and float-ups, is fairly easy to navigate this level with all rabbits. Maybe not Lori. There are some dead ends, but they lead to useful stuffness like seeker PUs and carrots. The flow is all right, and I don’t think it can get better than this for such a small and semi-tight level. However, it is darn easy to camp at the top carrot’s suckertube, because of the presence of a blaster PU and fastfires. Using triggers that enables people to shoot in but not out (thus rendering the camper’s advantageous position useless) would be nice.
I think Space Sucks is good for all servers, especially insanely laggy YACR JDC events (mwahahahahahah), and duels, of course. It’s a good attempt at a battle level, and slightly above average. I guess I’ll give it a 6.5…it’s not that great, but you should download it because people are already beginning to duel in it for JDC. ;-P
EDIT: Yay! I got the longest review!
And the most dull…oh well. :-P
EDIT: Level has been re-uploaded with triggers, some eyecandy (I think) and other bug fixes.