1
These tile layouts are not your levels but as usual I will rate.
BATTLE 1:
There is such a thing as too many shields. A better version of battles would be to have better eyecandy and more gameplay (Springs, places to get to ect.) not fill the level with bonuses. Rating: 2.0
BATTLE 2:
Same as level one. I only found 1 or 2 new areas. New areas should expand the level but it will seriously damage your rating to cut out new areas and create others from scratch. Rating: 1.5
BATTLE 3:
Same old comment. NOTE: Overusing pinball events do not improve the level and again damages the rating. RATING: 1.7
BONUSSES AND SUBTRACTIONS:
You did not make the layout or backround. -0.2
Overusing ammo. -0.3
TOTAL BONUS/LOSS: -0.5
TOTAL RATING: 1.2
FINAL COMMENT:
Please note that you will recieve bad comments for making origonal levels worse.
Fearofdark
2
To be honest i found this pack pretty pointless, not to be rude :P.
If your a new level creator, dont get bummed down by this and keep creating, but seriously, what you have done is not original, nearly every jazzjackrabbit 2 player has added to the 3 defalt levels.
What you actually added took away from the gameplay and the eyecandy of these 3 levels – battle 1 has some shields added – this just makes it silly because everyone will just have a shield and be indestructable all the time. You have also put fires in the walls (where they really dont look right).
The sections you added to battle 2 dont do anything other than crap the level up – by putting masses and masses of extra ammo available – which really makes the level look over the top and will damage the gameplay.
Battle 3 is hardly altered, you have changed the destructable blocks into flashing blocks and added some TNT ammo and stuff – it really doesn’t work and i don’t know why you wanted to remake these battle levels, surely everyone has done a similar sort of thing before – but realise, you need to make fresh levels and start looking into real detail about gameplay and eyecandy factors.