Here’s my review!
Old Carrots:
The tileset didn’t really match the theme of the level.
You out Demons in. Note that demons didn’t exist in Pre-historic times, so that kinda ruined it.
The music was a good choice.
Not enough enemies.
Gameplay was basically kill all the baddies, destroy all the crates.
Very short.
SCORE: 3.7
Golden TNT:
The tileset sorta matched this time.
The music didn’t really match.
I branded this level a failure since I couldn’t warp to the puzzle.
1.9
Flight Might!:
I liked the music for this level. I’m not too sure it matched but it was good.
The textured background didn’t work but was still pretty.
Very large and I got lost the first time. The second time I got it, but it required extensive searching.
Very annoying since crows and bees come after you.
The eyecandy was average, maybe a bit above.
SCORE: 4.7
Frog Thunder:
Pretty good eyecandy. Ischa seems to get the hang of making good levels now.
Then I see a witch. And another one. And another one. Now the level seems to be a survivor test. Dodge the spells, go back to the start if you get hit… well, for a start the concept of that is a bit… let’s just say not very good. I was forced to use JJGOD to get through it all. Altho upon un-JJGODing I discovered how to beat them. Yay!
The music started off quite good but then I hear Medivo plonked in randomly. Yeurk. At least it isn’t too bad.
I didn’t like the disappearing bricks, they annoyed me and forced to cheat again, this time using JJFLY.
A little too big. Two of the crates were unreachable.
Now it’s getting WAY too large, same mistake as Old Carrots.
I come to the Queen. Hmmmm… this looks familiar… where have we seen this type of seen before? Why, of course, Knight Cap! Quite a rip-off you have there Your Majesty.
SCORE: 3.9
Future Frenzy:
Very good music, matches the level… grooves
The sucker chain was kind of pointless, but then I noticed they move in a chain.
I liked the MCE use of the buttstomping Jazz. Especially since it counts as an enemy and dances.
Had to use JJFLY and JJNOWALL to get up the top. Also the copters are non-Lori-friendly, did you know?
But in the end I gave up. I saw no point in the level at all other than to show that the level maker’s gotten slightly better. I failed this level.
SCORE: 1.2
Bad Pitt:
JJ2 Bad Pitt rip-off.
SCORE: -2
NOTES: Not very Lori-friendly (which makes me mad as I’m a Lori user), nice music, gameplay concept not too good, very basic.
PROS:
Nice music choices. +3
CONS:
Too short. –4
Bad gameplay. –5
Lori-unfriendly. –3
So, let’s see… 3.7 + 1.9 = 5.6 + 4.7 = 10.3 + 3.9 = 14.2 + 1.2 = 15.4 – 2 = 13.2, so that’s the level score.
Add the pros, 13.2 + 3 = 16.2, and take away the cons, 16.2 – 4 = 12.2 – 5 = 7.2, – 3 = 4.2, round it off to a JCF and it’s still 4.2.
OVERALL SCORE = 4.2. Not too bad, very good for a beginner (if you are one).
DOWNLOAD RECOMMENDATION: Unfortunately in my ratings it takes a fairly good score to get a DR, like around 5-6, so I must say no unless you want some tilesets and good music.